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Apply NRT
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@ -1,12 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Extensions.ObjectExtensions;
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@ -26,7 +23,7 @@ namespace osu.Game.Beatmaps
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private readonly LocalUserStatisticsProvider statisticsProvider;
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private readonly LocalUserStatisticsProvider statisticsProvider;
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[Resolved]
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[Resolved]
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private Bindable<RulesetInfo> gameRuleset { get; set; }
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private Bindable<RulesetInfo> gameRuleset { get; set; } = null!;
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[Resolved]
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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private RulesetStore rulesets { get; set; } = null!;
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@ -90,15 +87,14 @@ namespace osu.Game.Beatmaps
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/// </remarks>
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/// </remarks>
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/// <param name="beatmaps">A collection of beatmaps to select a difficulty from.</param>
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/// <param name="beatmaps">A collection of beatmaps to select a difficulty from.</param>
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/// <returns>The recommended difficulty, or null if a recommendation could not be provided.</returns>
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/// <returns>The recommended difficulty, or null if a recommendation could not be provided.</returns>
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[CanBeNull]
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public BeatmapInfo? GetRecommendedBeatmap(IEnumerable<BeatmapInfo> beatmaps)
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public BeatmapInfo GetRecommendedBeatmap(IEnumerable<BeatmapInfo> beatmaps)
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{
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{
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foreach (string r in orderedRulesets)
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foreach (string r in orderedRulesets)
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{
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{
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if (!recommendedDifficultyMapping.TryGetValue(r, out double recommendation))
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if (!recommendedDifficultyMapping.TryGetValue(r, out double recommendation))
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continue;
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continue;
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BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.ShortName.Equals(r, StringComparison.Ordinal)).MinBy(b =>
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BeatmapInfo? beatmapInfo = beatmaps.Where(b => b.Ruleset.ShortName.Equals(r, StringComparison.Ordinal)).MinBy(b =>
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{
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{
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double difference = b.StarRating - recommendation;
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double difference = b.StarRating - recommendation;
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return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
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return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -29,7 +27,7 @@ namespace osu.Game.Overlays.BeatmapListing
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/// <summary>
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/// <summary>
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/// Any time the text box receives key events (even while masked).
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/// Any time the text box receives key events (even while masked).
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/// </summary>
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/// </summary>
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public Action TypingStarted;
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public Action? TypingStarted;
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public Bindable<string> Query => textBox.Current;
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public Bindable<string> Query => textBox.Current;
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@ -51,7 +49,7 @@ namespace osu.Game.Overlays.BeatmapListing
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public Bindable<SearchExplicit> ExplicitContent => explicitContentFilter.Current;
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public Bindable<SearchExplicit> ExplicitContent => explicitContentFilter.Current;
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public APIBeatmapSet BeatmapSet
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public APIBeatmapSet? BeatmapSet
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{
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{
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set
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set
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{
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{
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@ -151,7 +149,7 @@ namespace osu.Game.Overlays.BeatmapListing
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categoryFilter.Current.Value = SearchCategory.Leaderboard;
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categoryFilter.Current.Value = SearchCategory.Leaderboard;
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}
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}
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private IBindable<bool> allowExplicitContent;
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private IBindable<bool> allowExplicitContent = null!;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
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private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
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@ -172,7 +170,7 @@ namespace osu.Game.Overlays.BeatmapListing
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/// <summary>
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/// <summary>
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/// Any time the text box receives key events (even while masked).
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/// Any time the text box receives key events (even while masked).
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/// </summary>
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/// </summary>
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public Action TextChanged;
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public Action? TextChanged;
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protected override Color4 SelectionColour => Color4.Gray;
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protected override Color4 SelectionColour => Color4.Gray;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -40,7 +38,7 @@ namespace osu.Game.Overlays.BeatmapListing
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private partial class FeaturedArtistsTabItem : MultipleSelectionFilterTabItem
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private partial class FeaturedArtistsTabItem : MultipleSelectionFilterTabItem
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{
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{
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private Bindable<bool> disclaimerShown;
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private Bindable<bool> disclaimerShown = null!;
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public FeaturedArtistsTabItem()
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public FeaturedArtistsTabItem()
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: base(SearchGeneral.FeaturedArtists)
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: base(SearchGeneral.FeaturedArtists)
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@ -48,13 +46,13 @@ namespace osu.Game.Overlays.BeatmapListing
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}
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}
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[Resolved]
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[Resolved]
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private OsuColour colours { get; set; }
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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[Resolved]
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private SessionStatics sessionStatics { get; set; }
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private SessionStatics sessionStatics { get; set; } = null!;
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[Resolved(canBeNull: true)]
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[Resolved]
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private IDialogOverlay dialogOverlay { get; set; }
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private IDialogOverlay? dialogOverlay { get; set; }
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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