mirror of
https://github.com/ppy/osu.git
synced 2025-02-14 00:53:19 +08:00
Merge branch 'master' into fix-channel-init-request-pile-up
This commit is contained in:
commit
3014b60fd5
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
drawableTaikoRuleset = (DrawableTaikoRuleset)drawableRuleset;
|
||||
drawableTaikoRuleset.LockPlayfieldAspect.Value = false;
|
||||
drawableTaikoRuleset.LockPlayfieldMaxAspect.Value = false;
|
||||
|
||||
var playfield = (TaikoPlayfield)drawableRuleset.Playfield;
|
||||
playfield.ClassicHitTargetPosition.Value = true;
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public new BindableDouble TimeRange => base.TimeRange;
|
||||
|
||||
public readonly BindableBool LockPlayfieldAspect = new BindableBool(true);
|
||||
public readonly BindableBool LockPlayfieldMaxAspect = new BindableBool(true);
|
||||
|
||||
protected override ScrollVisualisationMethod VisualisationMethod => ScrollVisualisationMethod.Overlapping;
|
||||
|
||||
@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer
|
||||
{
|
||||
LockPlayfieldAspect = { BindTarget = LockPlayfieldAspect }
|
||||
LockPlayfieldMaxAspect = { BindTarget = LockPlayfieldMaxAspect }
|
||||
};
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
||||
private const float default_aspect = 16f / 9f;
|
||||
|
||||
public readonly IBindable<bool> LockPlayfieldAspect = new BindableBool(true);
|
||||
public readonly IBindable<bool> LockPlayfieldMaxAspect = new BindableBool(true);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
@ -21,7 +21,12 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
float height = default_relative_height;
|
||||
|
||||
if (LockPlayfieldAspect.Value)
|
||||
// Players coming from stable expect to be able to change the aspect ratio regardless of the window size.
|
||||
// We originally wanted to limit this more, but there was considerable pushback from the community.
|
||||
//
|
||||
// As a middle-ground, the aspect ratio can still be adjusted in the downwards direction but has a maximum limit.
|
||||
// This is still a bit weird, because readability changes with window size, but it is what it is.
|
||||
if (LockPlayfieldMaxAspect.Value && Parent.ChildSize.X / Parent.ChildSize.Y > default_aspect)
|
||||
height *= Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||
|
||||
Height = height;
|
||||
|
@ -44,6 +44,16 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Action<(BeatmapSetInfo beatmapSet, bool isBatch)>? ProcessBeatmap { private get; set; }
|
||||
|
||||
public override bool PauseImports
|
||||
{
|
||||
get => base.PauseImports;
|
||||
set
|
||||
{
|
||||
base.PauseImports = value;
|
||||
beatmapImporter.PauseImports = value;
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapManager(Storage storage, RealmAccess realm, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
|
||||
WorkingBeatmap? defaultBeatmap = null, BeatmapDifficultyCache? difficultyCache = null, bool performOnlineLookups = false)
|
||||
: base(storage, realm)
|
||||
@ -458,7 +468,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Task Import(ImportTask[] tasks, ImportParameters parameters = default) => beatmapImporter.Import(tasks, parameters);
|
||||
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, ImportTask[] tasks, ImportParameters parameters = default) => beatmapImporter.Import(notification, tasks, parameters);
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, ImportTask[] tasks, ImportParameters parameters = default) =>
|
||||
beatmapImporter.Import(notification, tasks, parameters);
|
||||
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, ImportParameters parameters = default, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(task, parameters, cancellationToken);
|
||||
|
@ -5,16 +5,19 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
{
|
||||
public abstract partial class BeatmapCard : OsuClickableContainer
|
||||
public abstract partial class BeatmapCard : OsuClickableContainer, IHasContextMenu
|
||||
{
|
||||
public const float TRANSITION_DURATION = 400;
|
||||
public const float CORNER_RADIUS = 10;
|
||||
@ -96,5 +99,10 @@ namespace osu.Game.Beatmaps.Drawables.Cards
|
||||
throw new ArgumentOutOfRangeException(nameof(size), size, @"Unsupported card size");
|
||||
}
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(ContextMenuStrings.ViewBeatmap, MenuItemType.Highlighted, Action),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -54,14 +54,14 @@ namespace osu.Game.Database
|
||||
|
||||
public void UpdateStorage(string stablePath) => cachedStorage = new StableStorage(stablePath, gameHost as DesktopGameHost);
|
||||
|
||||
public bool CheckHardLinkAvailability()
|
||||
public bool CheckSongsFolderHardLinkAvailability()
|
||||
{
|
||||
var stableStorage = GetCurrentStableStorage();
|
||||
|
||||
if (stableStorage == null || gameHost is not DesktopGameHost desktopGameHost)
|
||||
return false;
|
||||
|
||||
string testExistingPath = stableStorage.GetFullPath(string.Empty);
|
||||
string testExistingPath = stableStorage.GetSongStorage().GetFullPath(string.Empty);
|
||||
string testDestinationPath = desktopGameHost.Storage.GetFullPath(string.Empty);
|
||||
|
||||
return HardLinkHelper.CheckAvailability(testDestinationPath, testExistingPath);
|
||||
|
@ -18,6 +18,11 @@ namespace osu.Game.Database
|
||||
public class ModelManager<TModel> : IModelManager<TModel>, IModelFileManager<TModel, RealmNamedFileUsage>
|
||||
where TModel : RealmObject, IHasRealmFiles, IHasGuidPrimaryKey, ISoftDelete
|
||||
{
|
||||
/// <summary>
|
||||
/// Temporarily pause imports to avoid performance overheads affecting gameplay scenarios.
|
||||
/// </summary>
|
||||
public virtual bool PauseImports { get; set; }
|
||||
|
||||
protected RealmAccess Realm { get; }
|
||||
|
||||
private readonly RealmFileStore realmFileStore;
|
||||
|
@ -56,6 +56,11 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
private static readonly ThreadedTaskScheduler import_scheduler_batch = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(RealmArchiveModelImporter<TModel>));
|
||||
|
||||
/// <summary>
|
||||
/// Temporarily pause imports to avoid performance overheads affecting gameplay scenarios.
|
||||
/// </summary>
|
||||
public bool PauseImports { get; set; }
|
||||
|
||||
public abstract IEnumerable<string> HandledExtensions { get; }
|
||||
|
||||
protected readonly RealmFileStore Files;
|
||||
@ -253,7 +258,7 @@ namespace osu.Game.Database
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
public virtual Live<TModel>? ImportModel(TModel item, ArchiveReader? archive = null, ImportParameters parameters = default, CancellationToken cancellationToken = default) => Realm.Run(realm =>
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
pauseIfNecessary(cancellationToken);
|
||||
|
||||
TModel? existing;
|
||||
|
||||
@ -551,6 +556,23 @@ namespace osu.Game.Database
|
||||
/// <returns>Whether to perform deletion.</returns>
|
||||
protected virtual bool ShouldDeleteArchive(string path) => false;
|
||||
|
||||
private void pauseIfNecessary(CancellationToken cancellationToken)
|
||||
{
|
||||
if (!PauseImports)
|
||||
return;
|
||||
|
||||
Logger.Log($@"{GetType().Name} is being paused.");
|
||||
|
||||
while (PauseImports)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
Thread.Sleep(500);
|
||||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
Logger.Log($@"{GetType().Name} is being resumed.");
|
||||
}
|
||||
|
||||
private IEnumerable<string> getIDs(IEnumerable<INamedFile> files)
|
||||
{
|
||||
foreach (var f in files.OrderBy(f => f.Filename))
|
||||
|
24
osu.Game/Localisation/ContextMenuStrings.cs
Normal file
24
osu.Game/Localisation/ContextMenuStrings.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class ContextMenuStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.ContextMenu";
|
||||
|
||||
/// <summary>
|
||||
/// "View profile"
|
||||
/// </summary>
|
||||
public static LocalisableString ViewProfile => new TranslatableString(getKey(@"view_profile"), @"View profile");
|
||||
|
||||
/// <summary>
|
||||
/// "View beatmap"
|
||||
/// </summary>
|
||||
public static LocalisableString ViewBeatmap => new TranslatableString(getKey(@"view_beatmap"), @"View beatmap");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -307,6 +307,13 @@ namespace osu.Game
|
||||
// Transfer any runtime changes back to configuration file.
|
||||
SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID.ToString();
|
||||
|
||||
LocalUserPlaying.BindValueChanged(p =>
|
||||
{
|
||||
BeatmapManager.PauseImports = p.NewValue;
|
||||
SkinManager.PauseImports = p.NewValue;
|
||||
ScoreManager.PauseImports = p.NewValue;
|
||||
}, true);
|
||||
|
||||
IsActive.BindValueChanged(active => updateActiveState(active.NewValue), true);
|
||||
|
||||
Audio.AddAdjustment(AdjustableProperty.Volume, inactiveVolumeFade);
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -91,79 +90,74 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
},
|
||||
},
|
||||
new OsuContextMenuContainer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new Container
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fadeContent = new FillFlowContainer
|
||||
{
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
fadeContent = new FillFlowContainer
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
new Container
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
},
|
||||
title = new MetadataFlowContainer(s =>
|
||||
{
|
||||
s.Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true);
|
||||
})
|
||||
{
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
},
|
||||
artist = new MetadataFlowContainer(s =>
|
||||
{
|
||||
s.Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true);
|
||||
})
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 20 },
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = author = new AuthorInfo(),
|
||||
},
|
||||
beatmapAvailability = new BeatmapAvailability(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = buttons_height,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Picker = new BeatmapPicker(),
|
||||
},
|
||||
title = new MetadataFlowContainer(s =>
|
||||
{
|
||||
s.Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true);
|
||||
})
|
||||
{
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
},
|
||||
artist = new MetadataFlowContainer(s =>
|
||||
{
|
||||
s.Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true);
|
||||
})
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 20 },
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = author = new AuthorInfo(),
|
||||
},
|
||||
beatmapAvailability = new BeatmapAvailability(),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = buttons_height,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new Drawable[]
|
||||
favouriteButton = new FavouriteButton
|
||||
{
|
||||
favouriteButton = new FavouriteButton
|
||||
{
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
},
|
||||
downloadButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
|
||||
Spacing = new Vector2(buttons_spacing),
|
||||
},
|
||||
BeatmapSet = { BindTarget = BeatmapSet }
|
||||
},
|
||||
},
|
||||
downloadButtonsContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = buttons_height + buttons_spacing },
|
||||
Spacing = new Vector2(buttons_spacing),
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
loading = new LoadingSpinner
|
||||
{
|
||||
|
@ -17,9 +17,11 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -148,11 +150,11 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
List<MenuItem> items = new List<MenuItem>
|
||||
{
|
||||
new OsuMenuItem("View Profile", MenuItemType.Highlighted, openUserProfile)
|
||||
new OsuMenuItem(ContextMenuStrings.ViewProfile, MenuItemType.Highlighted, openUserProfile)
|
||||
};
|
||||
|
||||
if (!user.Equals(api.LocalUser.Value))
|
||||
items.Add(new OsuMenuItem("Start Chat", MenuItemType.Standard, openUserChannel));
|
||||
items.Add(new OsuMenuItem(UsersStrings.CardSendMessage, MenuItemType.Standard, openUserChannel));
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
|
@ -122,8 +122,8 @@ namespace osu.Game.Overlays.FirstRunSetup
|
||||
stableLocatorTextBox.Current.Value = storage.GetFullPath(string.Empty);
|
||||
importButton.Enabled.Value = true;
|
||||
|
||||
bool available = legacyImportManager.CheckHardLinkAvailability();
|
||||
Logger.Log($"Hard link support is {available}");
|
||||
bool available = legacyImportManager.CheckSongsFolderHardLinkAvailability();
|
||||
Logger.Log($"Hard link support for beatmaps is {available}");
|
||||
|
||||
if (available)
|
||||
{
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
|
||||
@ -38,20 +39,30 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Child = new FillFlowContainer
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new PopoverContainer
|
||||
{
|
||||
Header.With(h => h.Depth = float.MinValue),
|
||||
content = new PopoverContainer
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Header.With(h => h.Depth = float.MinValue),
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
Loading = new LoadingLayer(true)
|
||||
|
@ -28,6 +28,16 @@ namespace osu.Game.Scoring
|
||||
private readonly OsuConfigManager configManager;
|
||||
private readonly ScoreImporter scoreImporter;
|
||||
|
||||
public override bool PauseImports
|
||||
{
|
||||
get => base.PauseImports;
|
||||
set
|
||||
{
|
||||
base.PauseImports = value;
|
||||
scoreImporter.PauseImports = value;
|
||||
}
|
||||
}
|
||||
|
||||
public ScoreManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, RealmAccess realm, IAPIProvider api,
|
||||
OsuConfigManager configManager = null)
|
||||
: base(storage, realm)
|
||||
|
@ -64,6 +64,16 @@ namespace osu.Game.Skinning
|
||||
|
||||
private Skin trianglesSkin { get; }
|
||||
|
||||
public override bool PauseImports
|
||||
{
|
||||
get => base.PauseImports;
|
||||
set
|
||||
{
|
||||
base.PauseImports = value;
|
||||
skinImporter.PauseImports = value;
|
||||
}
|
||||
}
|
||||
|
||||
public SkinManager(Storage storage, RealmAccess realm, GameHost host, IResourceStore<byte[]> resources, AudioManager audio, Scheduler scheduler)
|
||||
: base(storage, realm)
|
||||
{
|
||||
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -14,8 +13,11 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
@ -27,11 +29,11 @@ namespace osu.Game.Users
|
||||
/// Perform an action in addition to showing the user's profile.
|
||||
/// This should be used to perform auxiliary tasks and not as a primary action for clicking a user panel (to maintain a consistent UX).
|
||||
/// </summary>
|
||||
public new Action Action;
|
||||
public new Action? Action;
|
||||
|
||||
protected Action ViewProfile { get; private set; }
|
||||
protected Action ViewProfile { get; private set; } = null!;
|
||||
|
||||
protected Drawable Background { get; private set; }
|
||||
protected Drawable Background { get; private set; } = null!;
|
||||
|
||||
protected UserPanel(APIUser user)
|
||||
: base(HoverSampleSet.Button)
|
||||
@ -41,14 +43,23 @@ namespace osu.Game.Users
|
||||
User = user;
|
||||
}
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private UserProfileOverlay profileOverlay { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
protected OverlayColourProvider ColourProvider { get; private set; }
|
||||
[Resolved]
|
||||
private UserProfileOverlay? profileOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
protected OsuColour Colours { get; private set; }
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ChannelManager? channelManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private ChatOverlay? chatOverlay { get; set; }
|
||||
|
||||
[Resolved]
|
||||
protected OverlayColourProvider? ColourProvider { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected OsuColour Colours { get; private set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
@ -79,7 +90,6 @@ namespace osu.Game.Users
|
||||
};
|
||||
}
|
||||
|
||||
[NotNull]
|
||||
protected abstract Drawable CreateLayout();
|
||||
|
||||
protected OsuSpriteText CreateUsername() => new OsuSpriteText
|
||||
@ -89,9 +99,26 @@ namespace osu.Game.Users
|
||||
Text = User.Username,
|
||||
};
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
public MenuItem[] ContextMenuItems
|
||||
{
|
||||
new OsuMenuItem("View Profile", MenuItemType.Highlighted, ViewProfile),
|
||||
};
|
||||
get
|
||||
{
|
||||
List<MenuItem> items = new List<MenuItem>
|
||||
{
|
||||
new OsuMenuItem(ContextMenuStrings.ViewProfile, MenuItemType.Highlighted, ViewProfile)
|
||||
};
|
||||
|
||||
if (!User.Equals(api.LocalUser.Value))
|
||||
{
|
||||
items.Add(new OsuMenuItem(UsersStrings.CardSendMessage, MenuItemType.Standard, () =>
|
||||
{
|
||||
channelManager?.OpenPrivateChannel(User);
|
||||
chatOverlay?.Show();
|
||||
}));
|
||||
}
|
||||
|
||||
return items.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user