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Update SkinnableSprite
to match more broad usage
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@ -15,7 +15,7 @@ using osuTK;
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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/// <summary>
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/// <summary>
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/// A skinnable element which uses a stable sprite and can therefore share implementation logic.
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/// A skinnable element which uses a single texture backing.
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/// </summary>
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/// </summary>
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public class SkinnableSprite : SkinnableDrawable, ISkinnableDrawable
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public class SkinnableSprite : SkinnableDrawable, ISkinnableDrawable
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{
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{
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