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Further colour adjustments
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@ -154,15 +154,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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normalColour = colours.SpinnerBaseColour;
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normalColour = colours.SpinnerBase;
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background.AccentColour = normalColour;
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completeColour = colours.YellowLight.Opacity(0.6f);
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disc.AccentColour = normalColour;
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circle.Colour = colours.BlueDarker;
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glow.Colour = colours.BlueDarker;
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disc.AccentColour = colours.SpinnerFill;
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circle.Colour = colours.BlueDark;
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glow.Colour = colours.BlueDark;
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}
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protected override void UpdateAfterChildren()
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@ -88,6 +88,7 @@ namespace osu.Game.Graphics
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public readonly Color4 ChatBlue = FromHex(@"17292e");
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public readonly Color4 SpinnerBaseColour = FromHex(@"002c3c");
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public readonly Color4 SpinnerBase = FromHex(@"002c3c");
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public readonly Color4 SpinnerFill = FromHex(@"005b7c");
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}
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}
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