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Merge pull request #1275 from EVAST9919/icons_jumping_fix

Fix icons in main button system jumps on one side for a long time
This commit is contained in:
Dean Herbert 2017-09-25 12:19:20 +08:00 committed by GitHub
commit 3001d6826b

View File

@ -121,13 +121,14 @@ namespace osu.Game.Screens.Menu
};
}
private bool rightward;
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
if (!IsHovered) return;
bool rightward = beatIndex % 2 == 1;
double duration = timingPoint.BeatLength / 2;
icon.RotateTo(rightward ? 10 : -10, duration * 2, Easing.InOutSine);
@ -139,6 +140,8 @@ namespace osu.Game.Screens.Menu
i => i.MoveToY(0, duration, Easing.In),
i => i.ScaleTo(new Vector2(1, 0.9f), duration, Easing.In)
);
rightward = !rightward;
}
protected override bool OnHover(InputState state)
@ -152,7 +155,7 @@ namespace osu.Game.Screens.Menu
double duration = TimeUntilNextBeat;
icon.ClearTransforms();
icon.RotateTo(10, duration, Easing.InOutSine);
icon.RotateTo(rightward ? -10 : 10, duration, Easing.InOutSine);
icon.ScaleTo(new Vector2(1, 0.9f), duration, Easing.Out);
return true;
}