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Revert "Centralise global rank display logic to new class"
Also don't show on `LoginOverlay` usage for now.
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@ -1,44 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public partial class GlobalRankDisplay : ProfileValueDisplay
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{
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public readonly Bindable<UserStatistics?> UserStatistics = new Bindable<UserStatistics?>();
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public readonly Bindable<APIUser?> User = new Bindable<APIUser?>();
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public GlobalRankDisplay()
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: base(true)
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{
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Title = UsersStrings.ShowRankGlobalSimple;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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UserStatistics.BindValueChanged(s =>
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{
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Content = s.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
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}, true);
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// needed as `UserStatistics` doesn't populate `User`
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User.BindValueChanged(u =>
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{
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var rankHighest = u.NewValue?.RankHighest;
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ContentTooltipText = rankHighest != null
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? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy"))
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: string.Empty;
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}, true);
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}
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}
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}
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@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
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private readonly Dictionary<ScoreRank, ScoreRankInfo> scoreRankInfos = new Dictionary<ScoreRank, ScoreRankInfo>();
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private readonly Dictionary<ScoreRank, ScoreRankInfo> scoreRankInfos = new Dictionary<ScoreRank, ScoreRankInfo>();
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private ProfileValueDisplay medalInfo = null!;
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private ProfileValueDisplay medalInfo = null!;
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private ProfileValueDisplay ppInfo = null!;
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private ProfileValueDisplay ppInfo = null!;
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private GlobalRankDisplay detailGlobalRank = null!;
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private ProfileValueDisplay detailGlobalRank = null!;
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private ProfileValueDisplay detailCountryRank = null!;
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private ProfileValueDisplay detailCountryRank = null!;
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private RankGraph rankGraph = null!;
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private RankGraph rankGraph = null!;
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@ -52,7 +52,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
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Spacing = new Vector2(20),
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Spacing = new Vector2(20),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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detailGlobalRank = new GlobalRankDisplay(),
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detailGlobalRank = new ProfileValueDisplay(true)
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{
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Title = UsersStrings.ShowRankGlobalSimple,
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},
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detailCountryRank = new ProfileValueDisplay(true)
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detailCountryRank = new ProfileValueDisplay(true)
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{
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{
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Title = UsersStrings.ShowRankCountrySimple,
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Title = UsersStrings.ShowRankCountrySimple,
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@ -139,8 +142,14 @@ namespace osu.Game.Overlays.Profile.Header.Components
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foreach (var scoreRankInfo in scoreRankInfos)
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foreach (var scoreRankInfo in scoreRankInfos)
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scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0;
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scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0;
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detailGlobalRank.UserStatistics.Value = user?.Statistics;
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detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
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detailGlobalRank.User.Value = user;
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var rankHighest = user?.RankHighest;
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detailGlobalRank.ContentTooltipText = rankHighest != null
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? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy"))
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: string.Empty;
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detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
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detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-";
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rankGraph.Statistics.Value = user?.Statistics;
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rankGraph.Statistics.Value = user?.Statistics;
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@ -27,10 +27,10 @@ namespace osu.Game.Users
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[Resolved]
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private IAPIProvider api { get; set; } = null!;
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private ProfileValueDisplay globalRankDisplay = null!;
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private ProfileValueDisplay countryRankDisplay = null!;
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private ProfileValueDisplay countryRankDisplay = null!;
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private readonly IBindable<UserStatistics?> statistics = new Bindable<UserStatistics?>();
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private readonly IBindable<UserStatistics?> statistics = new Bindable<UserStatistics?>();
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private readonly IBindable<APIUser?> user = new Bindable<APIUser?>();
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public UserRankPanel(APIUser user)
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public UserRankPanel(APIUser user)
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: base(user)
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: base(user)
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@ -47,10 +47,9 @@ namespace osu.Game.Users
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statistics.BindTo(api.Statistics);
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statistics.BindTo(api.Statistics);
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statistics.BindValueChanged(stats =>
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statistics.BindValueChanged(stats =>
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{
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{
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globalRankDisplay.Content = stats.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? "-";
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countryRankDisplay.Content = stats.NewValue?.CountryRank?.ToLocalisableString("\\##,##0") ?? "-";
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countryRankDisplay.Content = stats.NewValue?.CountryRank?.ToLocalisableString("\\##,##0") ?? "-";
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}, true);
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}, true);
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user.BindTo(api.LocalUser!);
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}
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}
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protected override Drawable CreateLayout()
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protected override Drawable CreateLayout()
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@ -164,12 +163,12 @@ namespace osu.Game.Users
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{
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{
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new Drawable[]
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new Drawable[]
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{
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{
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new GlobalRankDisplay
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globalRankDisplay = new ProfileValueDisplay(true)
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{
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{
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UserStatistics = { BindTarget = statistics },
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Title = UsersStrings.ShowRankGlobalSimple,
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// TODO: make highest rank update, as `api.LocalUser` doesn't update
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// TODO: implement highest rank tooltip
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// `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update
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// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
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// maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value
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User = { BindTarget = user },
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},
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},
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countryRankDisplay = new ProfileValueDisplay(true)
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countryRankDisplay = new ProfileValueDisplay(true)
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{
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{
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