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mirror of https://github.com/ppy/osu.git synced 2025-02-22 23:23:28 +08:00

Adjust to include shadow, and use new main background sprite which includes shadow

This commit is contained in:
Dean Herbert 2023-09-28 18:30:38 +09:00
parent b8953e8ce1
commit 2ff376daa4

View File

@ -2,21 +2,21 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osuTK.Graphics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
using osu.Framework.Bindables; using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Configuration;
namespace osu.Game.Rulesets.UI namespace osu.Game.Rulesets.UI
{ {
@ -29,9 +29,9 @@ namespace osu.Game.Rulesets.UI
private SpriteIcon modIcon = null!; private SpriteIcon modIcon = null!;
private SpriteText modAcronym = null!; private SpriteText modAcronym = null!;
private SpriteIcon background = null!; private Sprite background = null!;
private const float size = 80; public static readonly Vector2 MOD_ICON_SIZE = new Vector2(80);
public virtual LocalisableString TooltipText => showTooltip ? ((mod as Mod)?.IconTooltip ?? mod.Name) : string.Empty; public virtual LocalisableString TooltipText => showTooltip ? ((mod as Mod)?.IconTooltip ?? mod.Name) : string.Empty;
@ -76,8 +76,9 @@ namespace osu.Game.Rulesets.UI
/// <param name="showExtendedInformation">Whether to display a mod's extended information, if available.</param> /// <param name="showExtendedInformation">Whether to display a mod's extended information, if available.</param>
public ModIcon(IMod mod, bool showTooltip = true, bool showExtendedInformation = true) public ModIcon(IMod mod, bool showTooltip = true, bool showExtendedInformation = true)
{ {
// May expand due to expanded content, so autosize here.
AutoSizeAxes = Axes.X; AutoSizeAxes = Axes.X;
Height = size; Height = MOD_ICON_SIZE.Y;
this.mod = mod ?? throw new ArgumentNullException(nameof(mod)); this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
this.showTooltip = showTooltip; this.showTooltip = showTooltip;
@ -89,21 +90,50 @@ namespace osu.Game.Rulesets.UI
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
extendedContent = new Container
{
Name = "extended content",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(116, MOD_ICON_SIZE.Y),
X = MOD_ICON_SIZE.X - 22,
Children = new Drawable[]
{
extendedBackground = new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = textures.Get("Icons/BeatmapDetails/mod-icon-extender"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
//Scale = SHADOW_FUDGE
},
extendedText = new OsuSpriteText
{
Font = OsuFont.Default.With(size: 34f, weight: FontWeight.Bold),
UseFullGlyphHeight = false,
Text = mod.ExtendedIconInformation,
X = 5,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
},
new Container new Container
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Name = "main content", Name = "main content",
Size = new Vector2(size), Size = MOD_ICON_SIZE,
Children = new Drawable[] Children = new Drawable[]
{ {
background = new SpriteIcon background = new Sprite
{ {
Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = textures.Get("Icons/BeatmapDetails/mod-icon"),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Size = new Vector2(size), Origin = Anchor.Centre,
Icon = OsuIcon.ModBg,
Shadow = true,
}, },
modAcronym = new OsuSpriteText modAcronym = new OsuSpriteText
{ {
@ -125,31 +155,6 @@ namespace osu.Game.Rulesets.UI
}, },
} }
}, },
extendedContent = new Container
{
Name = "extended content",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(120, 55),
X = size - 22,
Children = new Drawable[]
{
extendedBackground = new Sprite
{
Texture = textures.Get("Icons/BeatmapDetails/mod-icon-extender"),
Size = new Vector2(120, 55),
},
extendedText = new OsuSpriteText
{
Font = OsuFont.Default.With(size: 34f, weight: FontWeight.Bold),
UseFullGlyphHeight = false,
Text = mod.ExtendedIconInformation,
X = 5,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
},
}; };
} }