mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 13:22:55 +08:00
added music during pause
This commit is contained in:
parent
527577d7c3
commit
2feaf2c74a
@ -78,6 +78,8 @@ namespace osu.Game.Screens.Play
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private SampleChannel sampleRestart;
|
||||
|
||||
private SampleChannel samplePause;
|
||||
|
||||
public BreakOverlay BreakOverlay;
|
||||
|
||||
@ -161,6 +163,9 @@ namespace osu.Game.Screens.Play
|
||||
return;
|
||||
|
||||
sampleRestart = audio.Samples.Get(@"Gameplay/restart");
|
||||
|
||||
samplePause = audio.Samples.Get(@"Gameplay/pause-loop");
|
||||
samplePause.Looping = true;
|
||||
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
|
||||
@ -407,7 +412,11 @@ namespace osu.Game.Screens.Play
|
||||
if (canPause)
|
||||
Pause();
|
||||
else
|
||||
{
|
||||
samplePause?.Stop();
|
||||
Logger.LogPrint(@"_______sample stopped in performUserRequestedExit");
|
||||
this.Exit();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -416,6 +425,8 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
public void Restart()
|
||||
{
|
||||
Logger.LogPrint(@"_______sample stopped in Restart");
|
||||
samplePause?.Stop();
|
||||
sampleRestart?.Play();
|
||||
RestartRequested?.Invoke();
|
||||
|
||||
@ -564,6 +575,8 @@ namespace osu.Game.Screens.Play
|
||||
GameplayClockContainer.Stop();
|
||||
PauseOverlay.Show();
|
||||
lastPauseActionTime = GameplayClockContainer.GameplayClock.CurrentTime;
|
||||
|
||||
samplePause?.Play();
|
||||
}
|
||||
|
||||
public void Resume()
|
||||
@ -583,6 +596,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
GameplayClockContainer.Start();
|
||||
IsResuming = false;
|
||||
Logger.LogPrint(@"_______sample stopped in Resume");
|
||||
samplePause?.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user