diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index d8645d728e..d75f09f184 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -114,10 +114,7 @@ jobs: dotnet-version: "8.0.x" - name: Install .NET workloads - # since windows image 20241113.3.0, not specifying a version here - # installs the .NET 7 version of android workload for very unknown reasons. - # revisit once we upgrade to .NET 9, it's probably fixed there. - run: dotnet workload install android --version (dotnet --version) + run: dotnet workload install android - name: Compile run: dotnet build -c Debug osu.Android.slnf diff --git a/.idea/.idea.osu.Android/.idea/deploymentTargetSelector.xml b/.idea/.idea.osu.Android/.idea/deploymentTargetSelector.xml new file mode 100644 index 0000000000..4432459b86 --- /dev/null +++ b/.idea/.idea.osu.Android/.idea/deploymentTargetSelector.xml @@ -0,0 +1,10 @@ + + + + + + + + + \ No newline at end of file diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 550f7c8e11..08b79fc2c0 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -18,3 +18,6 @@ M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize( M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead. M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead. M:Humanizer.InflectorExtensions.Kebaberize(System.String);Humanizer's .Kebaberize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToKebabCase() instead. +M:osuTK.MathHelper.Clamp(System.Int32,System.Int32,System.Int32)~System.Int32;Use Math.Clamp() instead. +M:osuTK.MathHelper.Clamp(System.Single,System.Single,System.Single)~System.Single;This osuTK helper has unsafe semantics when one of the bounds provided is NaN. Use Math.Clamp() instead. +M:osuTK.MathHelper.Clamp(System.Double,System.Double,System.Double)~System.Double;This osuTK helper has unsafe semantics when one of the bounds provided is NaN. Use Math.Clamp() instead. diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj index 1d368e9bd1..86f73a37d4 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/osu.Game.Rulesets.EmptyFreeform.Tests.csproj @@ -9,7 +9,7 @@ false - + diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj index d69bc78b8f..51c0233942 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -9,7 +9,7 @@ false - + diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj index 7ac269f65f..ed4e8631ea 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/osu.Game.Rulesets.EmptyScrolling.Tests.csproj @@ -9,7 +9,7 @@ false - + diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj index d69bc78b8f..51c0233942 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/osu.Game.Rulesets.Pippidon.Tests.csproj @@ -9,7 +9,7 @@ false - + diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs index 0a4fa84ce1..dd8337abee 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Beatmaps/PippidonBeatmapConverter.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using System.Threading; @@ -9,7 +10,6 @@ using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Pippidon.Objects; using osu.Game.Rulesets.Pippidon.UI; -using osuTK; namespace osu.Game.Rulesets.Pippidon.Beatmaps { @@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Pippidon.Beatmaps }; } - private int getLane(HitObject hitObject) => (int)MathHelper.Clamp( + private int getLane(HitObject hitObject) => (int)Math.Clamp( (getUsablePosition(hitObject) - minPosition) / (maxPosition - minPosition) * PippidonPlayfield.LANE_COUNT, 0, PippidonPlayfield.LANE_COUNT - 1); private float getUsablePosition(HitObject h) => (h as IHasYPosition)?.Y ?? ((IHasXPosition)h).X; diff --git a/osu.Android.props b/osu.Android.props index 7ae16b8b70..b6ab7dc712 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ true - + - + diff --git a/osu.iOS.props b/osu.iOS.props index 7b0a027d39..486979487b 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -17,6 +17,6 @@ -all - + diff --git a/osu.iOS/AppDelegate.cs b/osu.iOS/AppDelegate.cs index e88b39f710..5d309f2fc1 100644 --- a/osu.iOS/AppDelegate.cs +++ b/osu.iOS/AppDelegate.cs @@ -1,14 +1,61 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using Foundation; using osu.Framework.iOS; +using UIKit; namespace osu.iOS { [Register("AppDelegate")] public class AppDelegate : GameApplicationDelegate { - protected override Framework.Game CreateGame() => new OsuGameIOS(); + private UIInterfaceOrientationMask? defaultOrientationsMask; + private UIInterfaceOrientationMask? orientations; + + /// + /// The current orientation the game is displayed in. + /// + public UIInterfaceOrientation CurrentOrientation => Host.Window.UIWindow.WindowScene!.InterfaceOrientation; + + /// + /// Controls the orientations allowed for the device to rotate to, overriding the default allowed orientations. + /// + public UIInterfaceOrientationMask? Orientations + { + get => orientations; + set + { + if (orientations == value) + return; + + orientations = value; + + if (OperatingSystem.IsIOSVersionAtLeast(16)) + Host.Window.ViewController.SetNeedsUpdateOfSupportedInterfaceOrientations(); + else + UIViewController.AttemptRotationToDeviceOrientation(); + } + } + + protected override Framework.Game CreateGame() => new OsuGameIOS(this); + + public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations(UIApplication application, UIWindow forWindow) + { + if (orientations != null) + return orientations.Value; + + if (defaultOrientationsMask == null) + { + defaultOrientationsMask = 0; + var defaultOrientations = (NSArray)NSBundle.MainBundle.ObjectForInfoDictionary("UISupportedInterfaceOrientations"); + + foreach (var value in defaultOrientations.ToArray()) + defaultOrientationsMask |= Enum.Parse(value.ToString().Replace("UIInterfaceOrientation", string.Empty)); + } + + return defaultOrientationsMask.Value; + } } } diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist index 70747fc9c8..120e8caecc 100644 --- a/osu.iOS/Info.plist +++ b/osu.iOS/Info.plist @@ -153,6 +153,8 @@ Editor + ITSAppUsesNonExemptEncryption + LSApplicationCategoryType public.app-category.music-games LSSupportsOpeningDocumentsInPlace diff --git a/osu.iOS/OsuGameIOS.cs b/osu.iOS/OsuGameIOS.cs index a9ca1778a0..96b8fb9804 100644 --- a/osu.iOS/OsuGameIOS.cs +++ b/osu.iOS/OsuGameIOS.cs @@ -8,17 +8,63 @@ using osu.Framework.Graphics; using osu.Framework.iOS; using osu.Framework.Platform; using osu.Game; +using osu.Game.Screens; using osu.Game.Updater; using osu.Game.Utils; +using osuTK; +using UIKit; namespace osu.iOS { public partial class OsuGameIOS : OsuGame { + private readonly AppDelegate appDelegate; public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString()); public override bool HideUnlicensedContent => true; + public override Vector2 ScalingContainerTargetDrawSize => new Vector2(1024, 1024 * DrawHeight / DrawWidth); + + public OsuGameIOS(AppDelegate appDelegate) + { + this.appDelegate = appDelegate; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + UserPlayingState.BindValueChanged(_ => updateOrientation()); + } + + protected override void ScreenChanged(IOsuScreen? current, IOsuScreen? newScreen) + { + base.ScreenChanged(current, newScreen); + + if (newScreen != null) + updateOrientation(); + } + + private void updateOrientation() => UIApplication.SharedApplication.InvokeOnMainThread(() => + { + bool iPad = UIDevice.CurrentDevice.UserInterfaceIdiom == UIUserInterfaceIdiom.Pad; + var orientation = MobileUtils.GetOrientation(this, (IOsuScreen)ScreenStack.CurrentScreen, iPad); + + switch (orientation) + { + case MobileUtils.Orientation.Locked: + appDelegate.Orientations = (UIInterfaceOrientationMask)(1 << (int)appDelegate.CurrentOrientation); + break; + + case MobileUtils.Orientation.Portrait: + appDelegate.Orientations = UIInterfaceOrientationMask.Portrait; + break; + + case MobileUtils.Orientation.Default: + appDelegate.Orientations = null; + break; + } + }); + protected override UpdateManager CreateUpdateManager() => new MobileUpdateNotifier(); protected override BatteryInfo CreateBatteryInfo() => new IOSBatteryInfo();