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Add note about implementation being shared

This commit is contained in:
Dean Herbert 2023-10-25 15:44:51 +09:00
parent 6eafb66fdf
commit 2f95e7a284
No known key found for this signature in database
3 changed files with 6 additions and 0 deletions

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@ -92,6 +92,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
// Attempt to preserve correct ordering of judgements as best we can by forcing // Attempt to preserve correct ordering of judgements as best we can by forcing
// an un-judged head to be missed when the user has clearly skipped it. // an un-judged head to be missed when the user has clearly skipped it.
//
// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
if (Tracking && !DrawableSlider.HeadCircle.Judged) if (Tracking && !DrawableSlider.HeadCircle.Judged)
DrawableSlider.HeadCircle.MissForcefully(); DrawableSlider.HeadCircle.MissForcefully();

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@ -143,6 +143,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
// Attempt to preserve correct ordering of judgements as best we can by forcing // Attempt to preserve correct ordering of judgements as best we can by forcing
// an un-judged head to be missed when the user has clearly skipped it. // an un-judged head to be missed when the user has clearly skipped it.
//
// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
if (Tracking && !DrawableSlider.HeadCircle.Judged) if (Tracking && !DrawableSlider.HeadCircle.Judged)
DrawableSlider.HeadCircle.MissForcefully(); DrawableSlider.HeadCircle.MissForcefully();

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@ -80,6 +80,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
// Attempt to preserve correct ordering of judgements as best we can by forcing // Attempt to preserve correct ordering of judgements as best we can by forcing
// an un-judged head to be missed when the user has clearly skipped it. // an un-judged head to be missed when the user has clearly skipped it.
//
// This check is applied to all nested slider objects apart from the head (ticks, repeats, tail).
if (Tracking && !DrawableSlider.HeadCircle.Judged) if (Tracking && !DrawableSlider.HeadCircle.Judged)
DrawableSlider.HeadCircle.MissForcefully(); DrawableSlider.HeadCircle.MissForcefully();