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Fix CI issues
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@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Timing
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base.InvalidateFromChild(invalidation);
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base.InvalidateFromChild(invalidation);
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}
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}
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private Cached<double> durationBacking = new Cached<double>();
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private Cached<double> durationBacking;
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private double computeDuration()
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private double computeDuration()
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{
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{
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