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mirror of https://github.com/ppy/osu.git synced 2025-01-15 15:12:57 +08:00

Renamespace

This commit is contained in:
smoogipoo 2019-04-26 13:49:44 +09:00
parent 7047303b0f
commit 2f4bf423a4
21 changed files with 30 additions and 25 deletions

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Header; using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -11,7 +11,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile; using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header; using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online

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@ -9,6 +9,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile; using osu.Game.Overlays.Profile;
using osu.Game.Overlays.Profile.Header; using osu.Game.Overlays.Profile.Header;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
@ -49,12 +50,12 @@ namespace osu.Game.Overlays.Profile.Header
Spacing = new Vector2(10, 0), Spacing = new Vector2(10, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
new FriendButton new AddFriendButton
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
User = { BindTarget = User } User = { BindTarget = User }
}, },
new ProfileMessageButton new MessageUserButton
{ {
User = { BindTarget = User } User = { BindTarget = User }
}, },

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@ -11,9 +11,9 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class FriendButton : ProfileHeaderButton public class AddFriendButton : ProfileHeaderButton
{ {
public readonly Bindable<User> User = new Bindable<User>(); public readonly Bindable<User> User = new Bindable<User>();

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class DrawableBadge : CompositeDrawable, IHasTooltip public class DrawableBadge : CompositeDrawable, IHasTooltip
{ {

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class ExpandDetailsButton : ProfileHeaderButton public class ExpandDetailsButton : ProfileHeaderButton
{ {

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@ -12,7 +12,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class LevelBadge : CompositeDrawable, IHasTooltip public class LevelBadge : CompositeDrawable, IHasTooltip
{ {

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@ -12,7 +12,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Users; using osu.Game.Users;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class LevelProgressBar : CompositeDrawable, IHasTooltip public class LevelProgressBar : CompositeDrawable, IHasTooltip
{ {

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@ -10,9 +10,9 @@ using osu.Game.Online.Chat;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class ProfileMessageButton : ProfileHeaderButton public class MessageUserButton : ProfileHeaderButton
{ {
public readonly Bindable<User> User = new Bindable<User>(); public readonly Bindable<User> User = new Bindable<User>();
@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header
[Resolved] [Resolved]
private IAPIProvider apiProvider { get; set; } private IAPIProvider apiProvider { get; set; }
public ProfileMessageButton() public MessageUserButton()
{ {
Content.Alpha = 0; Content.Alpha = 0;
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;

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@ -8,7 +8,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class OverlinedInfoContainer : CompositeDrawable public class OverlinedInfoContainer : CompositeDrawable
{ {

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Users; using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class OverlinedTotalPlayTime : CompositeDrawable, IHasTooltip public class OverlinedTotalPlayTime : CompositeDrawable, IHasTooltip
{ {

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@ -10,7 +10,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public abstract class ProfileHeaderButton : OsuHoverContainer, IHasTooltip public abstract class ProfileHeaderButton : OsuHoverContainer, IHasTooltip
{ {

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@ -17,7 +17,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class RankGraph : Container, IHasCustomTooltip public class RankGraph : Container, IHasCustomTooltip
{ {

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header.Components
{ {
public class SupporterIcon : CompositeDrawable, IHasTooltip public class SupporterIcon : CompositeDrawable, IHasTooltip
{ {

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;

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@ -2,16 +2,16 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Profile.Header;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile namespace osu.Game.Overlays.Profile
{ {

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@ -2,13 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osuTK;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Users; using osu.Game.Users;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Overlays.Profile namespace osu.Game.Overlays.Profile

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@ -18,7 +18,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Overlays.Profile.Header; using osu.Game.Overlays.Profile.Header.Components;
namespace osu.Game.Users namespace osu.Game.Users
{ {