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mirror of https://github.com/ppy/osu.git synced 2025-01-12 20:22:55 +08:00

Add a body piece

This commit is contained in:
smoogipoo 2018-11-19 18:59:05 +09:00
parent ad950cfc90
commit 2ee56e4a78
3 changed files with 34 additions and 7 deletions

View File

@ -0,0 +1,18 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{
public class EditBodyPiece : BodyPiece
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Yellow;
}
}
}

View File

@ -1,16 +1,19 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using OpenTK;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{ {
public class HoldNotePlacementBlueprint : ManiaPlacementBlueprint<HoldNote> public class HoldNotePlacementBlueprint : ManiaPlacementBlueprint<HoldNote>
{ {
private readonly EditBodyPiece bodyPiece;
private readonly EditNotePiece headPiece; private readonly EditNotePiece headPiece;
private readonly EditNotePiece tailPiece; private readonly EditNotePiece tailPiece;
@ -21,8 +24,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
InternalChildren = new[] InternalChildren = new Drawable[]
{ {
bodyPiece = new EditBodyPiece { Origin = Anchor.TopCentre },
headPiece = new EditNotePiece { Origin = Anchor.Centre }, headPiece = new EditNotePiece { Origin = Anchor.Centre },
tailPiece = new EditNotePiece { Origin = Anchor.Centre } tailPiece = new EditNotePiece { Origin = Anchor.Centre }
}; };
@ -35,14 +39,20 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
switch (state) switch (state)
{ {
case PlacementState.Start: case PlacementState.Start:
headPiece.Position = SnappedMousePosition; headPiece.Position = tailPiece.Position = SnappedMousePosition;
headPiece.Width = SnappedWidth; headPiece.Width = tailPiece.Width = SnappedWidth;
break; break;
case PlacementState.End: case PlacementState.End:
tailPiece.Position = SnappedMousePosition; tailPiece.Position = new Vector2(headPiece.Position.X, SnappedMousePosition.Y);
tailPiece.Width = headPiece.Width;
break; break;
} }
var topPosition = new Vector2(headPiece.DrawPosition.X, Math.Min(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
var bottomPosition = new Vector2(headPiece.DrawPosition.X, Math.Max(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
bodyPiece.Position = topPosition;
bodyPiece.Width = headPiece.Width;
bodyPiece.Height = (bottomPosition - topPosition).Y;
} }
protected override bool OnMouseDown(MouseDownEvent e) protected override bool OnMouseDown(MouseDownEvent e)
@ -74,7 +84,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
HitObject.Duration = endTime - HitObject.StartTime; HitObject.Duration = endTime - HitObject.StartTime;
EndPlacement(); EndPlacement();
return true; return true;
} }

View File

@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
/// <summary> /// <summary>
/// Represents length-wise portion of a hold note. /// Represents length-wise portion of a hold note.
/// </summary> /// </summary>
internal class BodyPiece : Container, IHasAccentColour public class BodyPiece : Container, IHasAccentColour
{ {
private readonly Container subtractionLayer; private readonly Container subtractionLayer;