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CI Fixes.
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@ -101,7 +101,7 @@ namespace osu.Game.Screens.Select
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public BufferedWedgeInfo(WorkingBeatmap beatmap)
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public BufferedWedgeInfo(WorkingBeatmap beatmap)
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{
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{
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BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
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BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
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BeatmapMetadata metadata = beatmap.BeatmapInfo?.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
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BeatmapMetadata metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
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List<InfoLabel> labels = new List<InfoLabel>();
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List<InfoLabel> labels = new List<InfoLabel>();
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@ -125,7 +125,7 @@ namespace osu.Game.Screens.Select
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}));
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}));
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//get statistics fromt he current ruleset.
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//get statistics fromt he current ruleset.
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labels.AddRange(beatmap.BeatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
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labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
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}
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}
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PixelSnapping = true;
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PixelSnapping = true;
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using System.Threading;
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using System.Threading;
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using OpenTK;
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using OpenTK;
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using OpenTK.Input;
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using OpenTK.Input;
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