diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 4ad99bc62a..7d946dc678 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -23,7 +23,6 @@ using osuTK; using osuTK.Graphics; using osu.Game.Localisation; using osu.Game.Utils; -using osu.Game.Localisation.HUD; namespace osu.Game.Screens.Play { @@ -233,10 +232,12 @@ namespace osu.Game.Screens.Play playInfoText.AddText(GameplayMenuOverlayStrings.SongProgress); playInfoText.AddText($"{progress}%", cp => cp.Font = cp.Font.With(weight: FontWeight.Bold)); } + if (gameplayState != null) { playInfoText.NewLine(); - playInfoText.AddText("Accuracy: "); + playInfoText.AddText(SongSelectStrings.Accuracy); + playInfoText.AddText(": "); playInfoText.AddText(gameplayState!.ScoreProcessor.Accuracy.Value.FormatAccuracy(), cp => cp.Font = cp.Font.With(weight: FontWeight.Bold)); } }