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Change spinner rotation animation to match input 1:1
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@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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lastAngle = thisAngle;
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lastAngle = thisAngle;
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IsSpinning.Value = isSpinnableTime && Math.Abs(currentRotation / 2 - Rotation) > 5f;
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IsSpinning.Value = isSpinnableTime && Math.Abs(currentRotation - Rotation) > 10f;
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Rotation = (float)Interpolation.Damp(Rotation, currentRotation / 2, 0.99, Math.Abs(Time.Elapsed));
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Rotation = (float)Interpolation.Damp(Rotation, currentRotation, 0.99, Math.Abs(Time.Elapsed));
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}
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}
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/// <summary>
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/// <summary>
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