From 2e5a8b2287ce1b74f316671d9533faf87cb967f0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Oct 2020 13:16:27 +0900 Subject: [PATCH] Fix xmldoc to read better in new context --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 6548bee4ef..595574115c 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -236,14 +236,13 @@ namespace osu.Game.Rulesets.UI NotValid, /// - /// Whether we are running up-to-date with our parent clock. - /// If not, we will need to keep processing children until we catch up. + /// Playback is running behind real-time. Catch-up will be attempted by processing more than once per + /// game loop (limited to a sane maximum to avoid frame drops). /// RequiresCatchUp, /// - /// Whether we are in a valid state (ie. should we keep processing children frames). - /// This should be set to false when the replay is, for instance, waiting for future frames to arrive. + /// In a valid state, progressing one child hierarchy loop per game loop. /// Valid }