mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:17:26 +08:00
Prefer [Resolved] and LoadComplete
This commit is contained in:
parent
76d4f86ca3
commit
2e3ff2c7e0
@ -1,14 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -20,10 +18,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
|
|
||||||
private readonly ISkin skin;
|
private readonly ISkin skin;
|
||||||
|
|
||||||
private DrawableSlider slider;
|
[Resolved(canBeNull: true)]
|
||||||
|
private DrawableHitObject? drawableObject { get; set; }
|
||||||
|
|
||||||
private Sprite layerNd;
|
private Sprite layerNd = null!;
|
||||||
private Sprite layerSpec;
|
private Sprite layerSpec = null!;
|
||||||
|
|
||||||
public LegacySliderBall(Drawable animationContent, ISkin skin)
|
public LegacySliderBall(Drawable animationContent, ISkin skin)
|
||||||
{
|
{
|
||||||
@ -36,8 +35,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(DrawableHitObject dho)
|
private void load(DrawableHitObject dho)
|
||||||
{
|
{
|
||||||
slider = (DrawableSlider)dho;
|
|
||||||
|
|
||||||
var ballColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
|
var ballColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
|
||||||
|
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
@ -62,8 +59,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
slider.ApplyCustomUpdateState += updateStateTransforms;
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (drawableObject != null)
|
||||||
|
{
|
||||||
|
drawableObject.ApplyCustomUpdateState += updateStateTransforms;
|
||||||
|
updateStateTransforms(drawableObject, drawableObject.State.Value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
@ -79,13 +85,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
|
|
||||||
private void updateStateTransforms(DrawableHitObject obj, ArmedState _)
|
private void updateStateTransforms(DrawableHitObject obj, ArmedState _)
|
||||||
{
|
{
|
||||||
if (obj is not DrawableSlider)
|
using (BeginAbsoluteSequence(drawableObject.AsNonNull().StateUpdateTime))
|
||||||
return;
|
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(slider.StateUpdateTime))
|
|
||||||
this.FadeIn();
|
this.FadeIn();
|
||||||
|
|
||||||
using (BeginAbsoluteSequence(slider.HitStateUpdateTime))
|
using (BeginAbsoluteSequence(drawableObject.AsNonNull().HitStateUpdateTime))
|
||||||
this.FadeOut();
|
this.FadeOut();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -93,8 +96,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
if (slider != null)
|
if (drawableObject != null)
|
||||||
slider.ApplyCustomUpdateState -= updateStateTransforms;
|
drawableObject.ApplyCustomUpdateState -= updateStateTransforms;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user