diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
index d4d001de81..fc3e3fa72f 100644
--- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
+++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
@@ -37,9 +37,6 @@
$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll
True
-
- ..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll
-
$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll
True
diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs
index 5b33ee0761..56558044f8 100644
--- a/osu.Game/Properties/AssemblyInfo.cs
+++ b/osu.Game/Properties/AssemblyInfo.cs
@@ -2,9 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
-using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
-using osu.Framework.Testing;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
@@ -18,9 +16,6 @@ using osu.Framework.Testing;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
-[assembly: InternalsVisibleTo("osu.Game.Tests")]
-[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
-
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.