diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index d4d001de81..fc3e3fa72f 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -37,9 +37,6 @@ $(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll True - - ..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll - $(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll True diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs index 5b33ee0761..56558044f8 100644 --- a/osu.Game/Properties/AssemblyInfo.cs +++ b/osu.Game/Properties/AssemblyInfo.cs @@ -2,9 +2,7 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Reflection; -using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -using osu.Framework.Testing; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information @@ -18,9 +16,6 @@ using osu.Framework.Testing; [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] -[assembly: InternalsVisibleTo("osu.Game.Tests")] -[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)] - // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type.