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Merge branch 'master' into placement-blueprint-movement
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commit
2e20380d07
@ -591,5 +591,27 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.Throws<IOException>(() => Decoder.GetDecoder<Beatmap>(stream));
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}
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}
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[Test]
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public void TestAllowFallbackDecoderOverwrite()
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{
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Decoder<Beatmap> decoder = null;
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using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
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using (var stream = new LineBufferedReader(resStream))
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{
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Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
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Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
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}
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Assert.DoesNotThrow(LegacyDifficultyCalculatorBeatmapDecoder.Register);
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using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
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using (var stream = new LineBufferedReader(resStream))
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{
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Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
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Assert.IsInstanceOf<LegacyDifficultyCalculatorBeatmapDecoder>(decoder);
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}
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}
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}
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}
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@ -18,8 +18,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
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overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
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overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
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overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
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overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
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Add(overlay);
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@ -93,14 +93,12 @@ namespace osu.Game.Beatmaps.Formats
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/// <summary>
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/// Registers a fallback decoder instantiation function.
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/// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic.
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/// Calling this method will overwrite any existing global fallback registration for type <see cref="T"/> - use with caution.
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/// </summary>
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/// <typeparam name="T">Type of object being decoded.</typeparam>
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/// <param name="constructor">A function that constructs the fallback<see cref="Decoder"/>.</param>
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protected static void SetFallbackDecoder<T>(Func<Decoder> constructor)
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{
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if (fallback_decoders.ContainsKey(typeof(T)))
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throw new InvalidOperationException($"A fallback decoder was already added for type {typeof(T)}.");
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fallback_decoders[typeof(T)] = constructor;
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}
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}
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@ -89,11 +89,7 @@ namespace osu.Game.Screens.Select.Options
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/// <param name="icon">Icon of the button.</param>
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/// <param name="hotkey">Hotkey of the button.</param>
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/// <param name="action">Binding the button does.</param>
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/// <param name="depth">
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/// <para>Lower depth to be put on the left, and higher to be put on the right.</para>
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/// <para>Notice this is different to <see cref="Footer"/>!</para>
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/// </param>
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public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null, float depth = 0)
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public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action, Key? hotkey = null)
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{
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var button = new BeatmapOptionsButton
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{
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@ -101,7 +97,6 @@ namespace osu.Game.Screens.Select.Options
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SecondLineText = secondLine,
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Icon = icon,
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ButtonColour = colour,
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Depth = depth,
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Action = () =>
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{
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Hide();
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@ -110,7 +105,7 @@ namespace osu.Game.Screens.Select.Options
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HotKey = hotkey
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};
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buttonsContainer.Insert((int)depth, button);
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buttonsContainer.Add(button);
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}
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}
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}
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
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{
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ValidForResume = false;
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Edit();
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}, Key.Number3);
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}, Key.Number4);
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}
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public override void OnResuming(IScreen last)
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@ -230,9 +230,9 @@ namespace osu.Game.Screens.Select
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Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
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Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
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BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
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BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null, Key.Number1);
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BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo), Key.Number2);
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BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number3);
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}
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if (this.beatmaps == null)
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@ -413,7 +413,7 @@ namespace osu.Game.Screens.Select
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, previous);
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if (this.IsCurrentScreen() && Beatmap.Value?.Track != previous?.Track)
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ensurePlayingSelected();
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ensurePlayingSelected(true);
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if (beatmap != null)
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{
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@ -585,18 +585,14 @@ namespace osu.Game.Screens.Select
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{
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Track track = Beatmap.Value.Track;
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if (!track.IsRunning || restart)
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if (!track.IsRunning)
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{
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track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
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if (music != null)
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{
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// use the global music controller (when available) to cancel a potential local user paused state.
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music.SeekTo(track.RestartPoint);
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music.Play();
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}
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else
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if (restart)
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track.Restart();
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else
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track.Start();
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}
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}
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