mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
revert interpolation changes + fix cursor trail
This commit is contained in:
parent
23b50a054b
commit
2dfc42dd53
@ -1,12 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
@ -24,11 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Ghost;
|
||||
public override string Description => "Where's the cursor?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
private double transitionProgress = 0;
|
||||
private float currentCursorAlpha = 1;
|
||||
private float startCursorAlpha = 1;
|
||||
private float targetCursorAlpha = 0;
|
||||
|
||||
private readonly BindableFloat cursorAlpha = new BindableFloat();
|
||||
private BindableNumber<int> currentCombo;
|
||||
|
||||
[SettingSource(
|
||||
@ -45,26 +42,23 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
};
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
if (HiddenComboCount.Value != 0) {
|
||||
if (HiddenComboCount.Value != 0)
|
||||
{
|
||||
currentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||
currentCombo.BindValueChanged(combo =>
|
||||
{
|
||||
targetCursorAlpha = 1 - (float)combo.NewValue / HiddenComboCount.Value;
|
||||
startCursorAlpha = currentCursorAlpha;
|
||||
transitionProgress = 0;
|
||||
float targetCursorAlpha = (float)Math.Max(1e-3, 1 - (float)combo.NewValue / HiddenComboCount.Value);
|
||||
scoreProcessor.TransformBindableTo(cursorAlpha, targetCursorAlpha, CURSOR_ALPHA_TRANSITION_DURATION, Easing.OutQuint);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Update(Playfield playfield)
|
||||
{
|
||||
if (transitionProgress < CURSOR_ALPHA_TRANSITION_DURATION) {
|
||||
transitionProgress += playfield.Time.Elapsed;
|
||||
currentCursorAlpha = (float)Interpolation.Lerp(startCursorAlpha, targetCursorAlpha, transitionProgress/CURSOR_ALPHA_TRANSITION_DURATION);
|
||||
playfield.Cursor.Alpha = currentCursorAlpha;
|
||||
}
|
||||
playfield.Cursor.Alpha = cursorAlpha.Value;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user