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Add extra test coverage for breaks before first/after last object
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699b66be42
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@ -88,6 +88,52 @@ namespace osu.Game.Tests.Editing.Checks
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Assert.That(issues.Single().Template is CheckBreaks.IssueTemplateLateEnd);
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}
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[Test]
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public void TestBreakAfterLastObjectStartsEarly()
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{
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var beatmap = new Beatmap<HitObject>
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{
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HitObjects =
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{
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new HitCircle { StartTime = 0 },
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new HitCircle { StartTime = 1200 }
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},
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Breaks = new List<BreakPeriod>
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{
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new BreakPeriod(1398, 2300)
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}
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};
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
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var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckBreaks.IssueTemplateEarlyStart);
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}
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[Test]
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public void TestBreakBeforeFirstObjectEndsLate()
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{
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var beatmap = new Beatmap<HitObject>
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{
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HitObjects =
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{
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new HitCircle { StartTime = 1100 },
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new HitCircle { StartTime = 1500 }
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},
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Breaks = new List<BreakPeriod>
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{
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new BreakPeriod(0, 652)
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}
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};
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var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
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var issues = check.Run(context).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckBreaks.IssueTemplateLateEnd);
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}
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[Test]
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public void TestBreakMultipleObjectsEarly()
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{
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