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Fix transient rank value applied to bindable
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@ -381,9 +381,12 @@ namespace osu.Game.Rulesets.Scoring
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if (rank.Value == ScoreRank.F)
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return;
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rank.Value = RankFromScore(Accuracy.Value, ScoreResultCounts);
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ScoreRank newRank = RankFromScore(Accuracy.Value, ScoreResultCounts);
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foreach (var mod in Mods.Value.OfType<IApplicableToScoreProcessor>())
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rank.Value = mod.AdjustRank(Rank.Value, Accuracy.Value);
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newRank = mod.AdjustRank(newRank, Accuracy.Value);
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rank.Value = newRank;
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}
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protected virtual double ComputeTotalScore(double comboProgress, double accuracyProgress, double bonusPortion)
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