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Use enum values as ids in fallback instead
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@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapListing;
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namespace osu.Game.Overlays.BeatmapSet
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{
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@ -123,8 +124,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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source.Metadata = b.NewValue?.Source ?? string.Empty;
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tags.Metadata = b.NewValue?.Tags ?? string.Empty;
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genre.Metadata = b.NewValue?.Genre ?? new BeatmapSetOnlineGenre { Id = 1 };
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language.Metadata = b.NewValue?.Language ?? new BeatmapSetOnlineLanguage { Id = 1 };
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genre.Metadata = b.NewValue?.Genre ?? new BeatmapSetOnlineGenre { Id = (int)SearchGenre.Unspecified };
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language.Metadata = b.NewValue?.Language ?? new BeatmapSetOnlineLanguage { Id = (int)SearchLanguage.Unspecified };
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bool setHasLeaderboard = b.NewValue?.Status > 0;
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successRate.Alpha = setHasLeaderboard ? 1 : 0;
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notRankedPlaceholder.Alpha = setHasLeaderboard ? 0 : 1;
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