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Update namespaces
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Changelog.Components;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -6,11 +6,11 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using System;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using osu.Game.Overlays.Changelog.Components;
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using osuTK;
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using osuTK.Graphics;
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@ -4,7 +4,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Overlays.Changelog.Components
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{
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/// <summary>
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/// A simple rounded expandable line. Set its <see cref="Anchor"/>
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -8,12 +9,11 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osuTK;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Overlays.Changelog.Components
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{
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/// <summary>
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/// An icon with an action upon click that can be disabled.
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@ -9,9 +9,9 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using System;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Changelog.Components;
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namespace osu.Game.Overlays.Changelog.Header
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{
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@ -9,9 +9,9 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API.Requests.Responses;
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using System;
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using osu.Game.Overlays.Changelog.Components;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Changelog
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