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Remove xmldoc-only using usage.

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Dean Herbert 2017-04-21 13:45:11 +09:00
parent d656090aab
commit 2d53ad4c0a
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2 changed files with 3 additions and 11 deletions

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@ -3,14 +3,13 @@
using System; using System;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Taiko.UI;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{ {
public class ElongatedCirclePiece : CirclePiece public class ElongatedCirclePiece : CirclePiece
{ {
/// <summary> /// <summary>
/// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing <see cref="TaikoPlayfield"/>. /// As we are being used to define the absolute size of hits, we need to be given a relative reference of our containing playfield container.
/// </summary> /// </summary>
public Func<float> PlayfieldLengthReference; public Func<float> PlayfieldLengthReference;
@ -38,4 +37,4 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight; Width = (PlayfieldLengthReference?.Invoke() ?? 0) * Length + DrawHeight;
} }
} }
} }

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@ -1,22 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Judgements namespace osu.Game.Rulesets.Judgements
{ {
/// <summary> /// <summary>
/// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change. /// Inidicates that the judgement this is attached to is a partial judgement and the scoring value may change.
/// <para>
/// This judgement will be continually processed by <see cref="DrawableHitObject{TObject, TJudgement}.CheckJudgement(bool)"/>
/// unless the result is a miss and will trigger a full re-process of the <see cref="ScoreProcessor"/> when changed.
/// </para>
/// </summary> /// </summary>
public interface IPartialJudgement public interface IPartialJudgement
{ {
/// <summary> /// <summary>
/// Indicates that this partial judgement has changed and requires a full re-process of the <see cref="ScoreProcessor"/>. /// Indicates that this partial judgement has changed and requires reprocessing.
/// <para> /// <para>
/// This is set to false once the judgement has been re-processed. /// This is set to false once the judgement has been re-processed.
/// </para> /// </para>