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Fix SkinnableTestScene's autosize propagation
Regressed with recent DrawableHitObject changes (moving of RelativeSizeAxes specifications out of constructors).
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@ -65,17 +65,15 @@ namespace osu.Game.Tests.Visual
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private Drawable createProvider(Skin skin, Func<Drawable> creationFunction, IBeatmap beatmap)
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{
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var created = creationFunction();
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createdDrawables.Add(created);
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var autoSize = created.RelativeSizeAxes == Axes.None;
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SkinProvidingContainer mainProvider;
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Container childContainer;
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OutlineBox outlineBox;
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SkinProvidingContainer skinProvider;
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var mainProvider = new SkinProvidingContainer(skin)
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{
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RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None,
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AutoSizeAxes = autoSize ? Axes.Both : Axes.None,
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};
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return new Container
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var children = new Container
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{
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RelativeSizeAxes = Axes.Both,
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BorderColour = Color4.White,
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@ -96,27 +94,38 @@ namespace osu.Game.Tests.Visual
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Scale = new Vector2(1.5f),
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Padding = new MarginPadding(5),
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},
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new Container
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childContainer = new Container
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{
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RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None,
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AutoSizeAxes = autoSize ? Axes.Both : Axes.None,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new OutlineBox { Alpha = autoSize ? 1 : 0 },
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mainProvider.WithChild(
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new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider, beatmap))
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outlineBox = new OutlineBox(),
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(mainProvider = new SkinProvidingContainer(skin)).WithChild(
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skinProvider = new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider, beatmap))
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{
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Child = created,
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RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None,
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AutoSizeAxes = autoSize ? Axes.Both : Axes.None,
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}
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)
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}
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},
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}
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};
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Schedule(() =>
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{
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var autoSize = created.RelativeSizeAxes == Axes.None;
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foreach (var c in new[] { mainProvider, childContainer, skinProvider })
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{
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c.RelativeSizeAxes = !autoSize ? Axes.Both : Axes.None;
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c.AutoSizeAxes = autoSize ? Axes.Both : Axes.None;
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}
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outlineBox.Alpha = autoSize ? 1 : 0;
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});
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return children;
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}
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/// <summary>
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