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Merge branch 'master' into skin--completion
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commit
2d08cee3b4
@ -1 +1 @@
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Subproject commit cc39713fbf9427aa53df91e27ecd09d15661089f
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Subproject commit 241133f0a65326a563ba23b7166167a882d1d5cb
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@ -30,6 +30,9 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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// We may not be focused yet, but we need to handle keyboard input to be able to request focus
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public override bool HandleKeyboardInput => HoldFocus || base.HandleKeyboardInput;
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protected override void OnFocus(InputState state)
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{
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base.OnFocus(state);
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