From 2ced0a48e0343fa55a61e3615412e04a13451f40 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Thomas=20M=C3=BCller?= Date: Sat, 10 Dec 2016 14:37:00 +0100 Subject: [PATCH] Update framework. --- osu-framework | 2 +- osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu-framework b/osu-framework index 1b0d7a584c..b918a5bb33 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit 1b0d7a584cad85efcdf25c5155e6e62a4ccb5758 +Subproject commit b918a5bb33b18e194af265d82f9011a8ea2a4f3e diff --git a/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs b/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs index dd0738e6e5..cdb087f6c3 100644 --- a/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs +++ b/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs @@ -58,7 +58,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables ScaleTo(1.6f); ScaleTo(1, 100, EasingTypes.In); - MoveToRelative(new Vector2(0, 100), 800, EasingTypes.InQuint); + MoveToOffset(new Vector2(0, 100), 800, EasingTypes.InQuint); RotateTo(40, 800, EasingTypes.InQuint); Delay(600);