diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
index ed040bdc30..7d68723b08 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
@@ -57,6 +57,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
yield return obj;
}
+ ///
+ /// Method that generates hit objects for osu!mania specific beatmaps.
+ ///
+ /// The original hit object.
+ /// The beatmap.
+ /// The hit objects generated.
private IEnumerable generateSpecific(HitObject original, Beatmap beatmap)
{
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern);
@@ -67,6 +73,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
return newPattern.HitObjects;
}
+ ///
+ /// Method that generates hit objects for non-osu!mania beatmaps.
+ ///
+ /// The original hit object.
+ /// The beatmap.
+ /// The hit objects generated.
private IEnumerable generateConverted(HitObject original, Beatmap beatmap)
{
var endTimeData = original as IHasEndTime;
@@ -100,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
}
///
- /// A pattern generator for mania-specific beatmaps.
+ /// A pattern generator for osu!mania-specific beatmaps.
///
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
{