From 2cb6642b0d8f805317f1458078e545c685c0a148 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Thu, 4 May 2023 13:18:25 +0900 Subject: [PATCH] use AddUntilStep or not wait --- osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs index 041556a5a6..339d861d3b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatOverlay.cs @@ -645,8 +645,7 @@ namespace osu.Game.Tests.Visual.Online InputManager.Click(MouseButton.Left); }); - AddWaitStep("Wait", 3); - AddAssert("Overlay closed", () => !this.ChildrenOfType().Any()); + AddUntilStep("Overlay closed", () => !this.ChildrenOfType().Any()); AddStep("Complete request", () => requestLock.Set()); AddUntilStep("Request sent", () => request != null); }