From 2c9fc32756e543113f72042e6eb9ec454c43541c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 25 Nov 2025 16:39:39 +0900 Subject: [PATCH] Assert that player suspension is final --- osu.Game/Screens/Play/Player.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 38e3fcd38d..9988bbcd93 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1172,6 +1172,8 @@ namespace osu.Game.Screens.Play public override void OnSuspending(ScreenTransitionEvent e) { + Debug.Assert(!ValidForResume); + screenSuspension?.RemoveAndDisposeImmediately(); // If these are not disposed, audio volume dimming can get stuck.