mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 15:12:57 +08:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage
This commit is contained in:
commit
2c92ee432b
@ -14,7 +14,7 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; }
|
||||
private readonly string basePath;
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
|
@ -58,8 +58,8 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
{
|
||||
public int Compare(ReplayFrame f1, ReplayFrame f2)
|
||||
{
|
||||
if (f1 == null) throw new NullReferenceException($@"{nameof(f1)} cannot be null");
|
||||
if (f2 == null) throw new NullReferenceException($@"{nameof(f2)} cannot be null");
|
||||
if (f1 == null) throw new ArgumentNullException(nameof(f1));
|
||||
if (f2 == null) throw new ArgumentNullException(nameof(f2));
|
||||
|
||||
return f1.Time.CompareTo(f2.Time);
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
protected override Beatmap<TaikoHitObject> ConvertBeatmap(Beatmap original)
|
||||
{
|
||||
// Rewrite the beatmap info to add the slider velocity multiplier
|
||||
BeatmapInfo info = original.BeatmapInfo.DeepClone<BeatmapInfo>();
|
||||
BeatmapInfo info = original.BeatmapInfo.DeepClone();
|
||||
info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
|
||||
|
||||
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
|
||||
|
@ -109,7 +109,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
||||
Frames.Add(new ReplayFrame(h.StartTime, null, null, button));
|
||||
}
|
||||
else
|
||||
throw new Exception("Unknown hit object type.");
|
||||
throw new InvalidOperationException("Unknown hit object type.");
|
||||
|
||||
Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, null, null, ReplayButtonState.None));
|
||||
|
||||
|
@ -11,9 +11,8 @@ namespace osu.Game.Audio
|
||||
{
|
||||
}
|
||||
|
||||
public SampleInfoList(IEnumerable<SampleInfo> elements)
|
||||
public SampleInfoList(IEnumerable<SampleInfo> elements) : base(elements)
|
||||
{
|
||||
AddRange(elements);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
public abstract class BeatmapDecoder
|
||||
{
|
||||
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>();
|
||||
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
|
||||
|
||||
public static BeatmapDecoder GetDecoder(StreamReader stream)
|
||||
{
|
||||
|
@ -13,11 +13,11 @@ namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
private class Reader
|
||||
{
|
||||
public Func<Storage, string, bool> Test { get; set; }
|
||||
public Type Type { get; set; }
|
||||
public Func<Storage, string, bool> Test;
|
||||
public Type Type;
|
||||
}
|
||||
|
||||
private static List<Reader> readers { get; } = new List<Reader>();
|
||||
private static readonly List<Reader> readers = new List<Reader>();
|
||||
|
||||
public static ArchiveReader GetReader(Storage storage, string path)
|
||||
{
|
||||
@ -58,11 +58,9 @@ namespace osu.Game.Beatmaps.IO
|
||||
if (input == null)
|
||||
return null;
|
||||
|
||||
using (MemoryStream ms = new MemoryStream())
|
||||
{
|
||||
input.CopyTo(ms);
|
||||
return ms.ToArray();
|
||||
}
|
||||
byte[] buffer = new byte[input.Length];
|
||||
input.Read(buffer, 0, buffer.Length);
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -94,13 +94,13 @@ namespace osu.Game.Database
|
||||
{
|
||||
byte[] properties = new byte[5];
|
||||
if (replayInStream.Read(properties, 0, 5) != 5)
|
||||
throw new Exception("input .lzma is too short");
|
||||
throw new IOException("input .lzma is too short");
|
||||
long outSize = 0;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
int v = replayInStream.ReadByte();
|
||||
if (v < 0)
|
||||
throw new Exception("Can't Read 1");
|
||||
throw new IOException("Can't Read 1");
|
||||
outSize |= (long)(byte)v << (8 * i);
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics
|
||||
switch (hex.Length)
|
||||
{
|
||||
default:
|
||||
throw new Exception(@"Invalid hex string length!");
|
||||
throw new ArgumentException(@"Invalid hex string length!");
|
||||
case 3:
|
||||
return new Color4(
|
||||
(byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
|
||||
@ -33,57 +33,57 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
|
||||
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
|
||||
public Color4 PurpleLighter = FromHex(@"eeeeff");
|
||||
public Color4 PurpleLight = FromHex(@"aa88ff");
|
||||
public Color4 Purple = FromHex(@"8866ee");
|
||||
public Color4 PurpleDark = FromHex(@"6644cc");
|
||||
public Color4 PurpleDarker = FromHex(@"441188");
|
||||
public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
|
||||
public readonly Color4 PurpleLight = FromHex(@"aa88ff");
|
||||
public readonly Color4 Purple = FromHex(@"8866ee");
|
||||
public readonly Color4 PurpleDark = FromHex(@"6644cc");
|
||||
public readonly Color4 PurpleDarker = FromHex(@"441188");
|
||||
|
||||
public Color4 PinkLighter = FromHex(@"ffddee");
|
||||
public Color4 PinkLight = FromHex(@"ff99cc");
|
||||
public Color4 Pink = FromHex(@"ff66aa");
|
||||
public Color4 PinkDark = FromHex(@"cc5288");
|
||||
public Color4 PinkDarker = FromHex(@"bb1177");
|
||||
public readonly Color4 PinkLighter = FromHex(@"ffddee");
|
||||
public readonly Color4 PinkLight = FromHex(@"ff99cc");
|
||||
public readonly Color4 Pink = FromHex(@"ff66aa");
|
||||
public readonly Color4 PinkDark = FromHex(@"cc5288");
|
||||
public readonly Color4 PinkDarker = FromHex(@"bb1177");
|
||||
|
||||
public Color4 BlueLighter = FromHex(@"ddffff");
|
||||
public Color4 BlueLight = FromHex(@"99eeff");
|
||||
public Color4 Blue = FromHex(@"66ccff");
|
||||
public Color4 BlueDark = FromHex(@"44aadd");
|
||||
public Color4 BlueDarker = FromHex(@"2299bb");
|
||||
public readonly Color4 BlueLighter = FromHex(@"ddffff");
|
||||
public readonly Color4 BlueLight = FromHex(@"99eeff");
|
||||
public readonly Color4 Blue = FromHex(@"66ccff");
|
||||
public readonly Color4 BlueDark = FromHex(@"44aadd");
|
||||
public readonly Color4 BlueDarker = FromHex(@"2299bb");
|
||||
|
||||
public Color4 YellowLighter = FromHex(@"ffffdd");
|
||||
public Color4 YellowLight = FromHex(@"ffdd55");
|
||||
public Color4 Yellow = FromHex(@"ffcc22");
|
||||
public Color4 YellowDark = FromHex(@"eeaa00");
|
||||
public Color4 YellowDarker = FromHex(@"cc6600");
|
||||
public readonly Color4 YellowLighter = FromHex(@"ffffdd");
|
||||
public readonly Color4 YellowLight = FromHex(@"ffdd55");
|
||||
public readonly Color4 Yellow = FromHex(@"ffcc22");
|
||||
public readonly Color4 YellowDark = FromHex(@"eeaa00");
|
||||
public readonly Color4 YellowDarker = FromHex(@"cc6600");
|
||||
|
||||
public Color4 GreenLighter = FromHex(@"eeffcc");
|
||||
public Color4 GreenLight = FromHex(@"b3d944");
|
||||
public Color4 Green = FromHex(@"88b300");
|
||||
public Color4 GreenDark = FromHex(@"668800");
|
||||
public Color4 GreenDarker = FromHex(@"445500");
|
||||
public readonly Color4 GreenLighter = FromHex(@"eeffcc");
|
||||
public readonly Color4 GreenLight = FromHex(@"b3d944");
|
||||
public readonly Color4 Green = FromHex(@"88b300");
|
||||
public readonly Color4 GreenDark = FromHex(@"668800");
|
||||
public readonly Color4 GreenDarker = FromHex(@"445500");
|
||||
|
||||
public Color4 Gray0 = FromHex(@"000");
|
||||
public Color4 Gray1 = FromHex(@"111");
|
||||
public Color4 Gray2 = FromHex(@"222");
|
||||
public Color4 Gray3 = FromHex(@"333");
|
||||
public Color4 Gray4 = FromHex(@"444");
|
||||
public Color4 Gray5 = FromHex(@"555");
|
||||
public Color4 Gray6 = FromHex(@"666");
|
||||
public Color4 Gray7 = FromHex(@"777");
|
||||
public Color4 Gray8 = FromHex(@"888");
|
||||
public Color4 Gray9 = FromHex(@"999");
|
||||
public Color4 GrayA = FromHex(@"aaa");
|
||||
public Color4 GrayB = FromHex(@"bbb");
|
||||
public Color4 GrayC = FromHex(@"ccc");
|
||||
public Color4 GrayD = FromHex(@"ddd");
|
||||
public Color4 GrayE = FromHex(@"eee");
|
||||
public Color4 GrayF = FromHex(@"fff");
|
||||
public readonly Color4 Gray0 = FromHex(@"000");
|
||||
public readonly Color4 Gray1 = FromHex(@"111");
|
||||
public readonly Color4 Gray2 = FromHex(@"222");
|
||||
public readonly Color4 Gray3 = FromHex(@"333");
|
||||
public readonly Color4 Gray4 = FromHex(@"444");
|
||||
public readonly Color4 Gray5 = FromHex(@"555");
|
||||
public readonly Color4 Gray6 = FromHex(@"666");
|
||||
public readonly Color4 Gray7 = FromHex(@"777");
|
||||
public readonly Color4 Gray8 = FromHex(@"888");
|
||||
public readonly Color4 Gray9 = FromHex(@"999");
|
||||
public readonly Color4 GrayA = FromHex(@"aaa");
|
||||
public readonly Color4 GrayB = FromHex(@"bbb");
|
||||
public readonly Color4 GrayC = FromHex(@"ccc");
|
||||
public readonly Color4 GrayD = FromHex(@"ddd");
|
||||
public readonly Color4 GrayE = FromHex(@"eee");
|
||||
public readonly Color4 GrayF = FromHex(@"fff");
|
||||
|
||||
public Color4 RedLighter = FromHex(@"ffeded");
|
||||
public Color4 RedLight = FromHex(@"ed7787");
|
||||
public Color4 Red = FromHex(@"ed1121");
|
||||
public Color4 RedDark = FromHex(@"ba0011");
|
||||
public Color4 RedDarker = FromHex(@"870000");
|
||||
public readonly Color4 RedLighter = FromHex(@"ffeded");
|
||||
public readonly Color4 RedLight = FromHex(@"ed7787");
|
||||
public readonly Color4 Red = FromHex(@"ed1121");
|
||||
public readonly Color4 RedDark = FromHex(@"ba0011");
|
||||
public readonly Color4 RedDarker = FromHex(@"870000");
|
||||
}
|
||||
}
|
||||
|
@ -16,12 +16,13 @@ namespace osu.Game.IO.Serialization
|
||||
return JsonConvert.SerializeObject(obj);
|
||||
}
|
||||
|
||||
public static T Deserialize<T>(string objString)
|
||||
public static T Deserialize<T>(this string objString)
|
||||
{
|
||||
return JsonConvert.DeserializeObject<T>(objString);
|
||||
}
|
||||
|
||||
public static T DeepClone<T>(this IJsonSerializable obj)
|
||||
public static T DeepClone<T>(this T obj)
|
||||
where T : IJsonSerializable
|
||||
{
|
||||
return Deserialize<T>(Serialize(obj));
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Online.Chat
|
||||
[JsonProperty(@"channel_id")]
|
||||
public int Id;
|
||||
|
||||
public SortedList<Message> Messages = new SortedList<Message>((m1, m2) => m1.Id.CompareTo(m2.Id));
|
||||
public readonly SortedList<Message> Messages = new SortedList<Message>((m1, m2) => m1.Id.CompareTo(m2.Id));
|
||||
|
||||
//internal bool Joined;
|
||||
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Mods
|
||||
/// </summary>
|
||||
public class ModButton : ModButtonEmpty
|
||||
{
|
||||
private ModIcon foregroundIcon { get; set; }
|
||||
private ModIcon foregroundIcon;
|
||||
private readonly SpriteText text;
|
||||
private readonly Container<ModIcon> iconsContainer;
|
||||
private SampleChannel sampleOn, sampleOff;
|
||||
|
@ -17,7 +17,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private void load(ChatOverlay chat)
|
||||
{
|
||||
StateContainer = chat;
|
||||
Action = chat.ToggleVisibility;
|
||||
}
|
||||
}
|
||||
}
|
@ -17,7 +17,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private void load(MusicController music)
|
||||
{
|
||||
StateContainer = music;
|
||||
Action = music.ToggleVisibility;
|
||||
}
|
||||
}
|
||||
}
|
@ -22,7 +22,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private void load(NotificationManager notificationManager)
|
||||
{
|
||||
StateContainer = notificationManager;
|
||||
Action = notificationManager.ToggleVisibility;
|
||||
}
|
||||
}
|
||||
}
|
@ -21,6 +21,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
set
|
||||
{
|
||||
stateContainer = value;
|
||||
Action = stateContainer.ToggleVisibility;
|
||||
stateContainer.StateChanged += stateChanged;
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private void load(OptionsOverlay options)
|
||||
{
|
||||
StateContainer = options;
|
||||
Action = options.ToggleVisibility;
|
||||
}
|
||||
}
|
||||
}
|
@ -279,7 +279,7 @@ namespace osu.Game.Rulesets.UI
|
||||
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
|
||||
}
|
||||
|
||||
public class BeatmapInvalidForRulesetException : Exception
|
||||
public class BeatmapInvalidForRulesetException : ArgumentException
|
||||
{
|
||||
public BeatmapInvalidForRulesetException(string text)
|
||||
: base(text)
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Menu
|
||||
/// </summary>
|
||||
public class OsuLogo : Container
|
||||
{
|
||||
public Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||
|
||||
private readonly Sprite logo;
|
||||
private readonly CircularContainer logoContainer;
|
||||
|
@ -11,5 +11,10 @@ namespace osu.Game.Screens.Multiplayer
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Match)
|
||||
};
|
||||
|
||||
public MatchCreate()
|
||||
{
|
||||
ValidForResume = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Play
|
||||
Beatmap = beatmaps.GetWorkingBeatmap(BeatmapInfo, withStoryboard: true);
|
||||
|
||||
if (Beatmap?.Beatmap == null)
|
||||
throw new Exception("Beatmap was not loaded");
|
||||
throw new InvalidOperationException("Beatmap was not loaded");
|
||||
|
||||
ruleset = osu?.Ruleset.Value ?? Beatmap.BeatmapInfo.Ruleset;
|
||||
rulesetInstance = ruleset.CreateInstance();
|
||||
@ -109,7 +109,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
if (!HitRenderer.Objects.Any())
|
||||
throw new Exception("Beatmap contains no hit objects!");
|
||||
throw new InvalidOperationException("Beatmap contains no hit objects!");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user