diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs index 5874bac7f6..8797f014df 100644 --- a/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs +++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaJudgement.cs @@ -22,22 +22,15 @@ namespace osu.Game.Rulesets.Mania.UI JudgementText.Font = JudgementText.Font.With(size: 25); } - protected override void LoadComplete() + protected override double FadeInDuration => 50; + + protected override void ApplyHitAnimations() { - base.LoadComplete(); + JudgementBody.ScaleTo(0.8f); + JudgementBody.ScaleTo(1, 250, Easing.OutElastic); - this.FadeInFromZero(50, Easing.OutQuint); - - if (Result.IsHit) - { - JudgementBody.ScaleTo(0.8f); - JudgementBody.ScaleTo(1, 250, Easing.OutElastic); - - JudgementBody.Delay(50).ScaleTo(0.75f, 250); - this.Delay(50).FadeOut(200); - } - - Expire(); + JudgementBody.Delay(FadeInDuration).ScaleTo(0.75f, 250); + this.Delay(FadeInDuration).FadeOut(200); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs index 2512e74da7..938a2293ba 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuJudgement.cs @@ -5,7 +5,6 @@ using osu.Framework.Graphics; using osuTK; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; -using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Objects.Drawables { @@ -16,12 +15,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { } - protected override void LoadComplete() + protected override void ApplyHitAnimations() { - if (Result.Type != HitResult.Miss) - JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint); - - base.LoadComplete(); + JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint); + base.ApplyHitAnimations(); } } } diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs index 90841f11f5..943adaed4b 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoJudgement.cs @@ -39,12 +39,10 @@ namespace osu.Game.Rulesets.Taiko.UI } } - protected override void LoadComplete() + protected override void ApplyHitAnimations() { - if (Result.IsHit) - this.MoveToY(-100, 500); - - base.LoadComplete(); + this.MoveToY(-100, 500); + base.ApplyHitAnimations(); } } } diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index 0d6e11c649..89db954c36 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -32,6 +32,12 @@ namespace osu.Game.Rulesets.Judgements protected Container JudgementBody; protected SpriteText JudgementText; + /// + /// Duration of initial fade in. + /// Default fade out will start immediately after this duration. + /// + protected virtual double FadeInDuration => 100; + /// /// Creates a drawable which visualises a . /// @@ -65,11 +71,19 @@ namespace osu.Game.Rulesets.Judgements }; } + protected virtual void ApplyHitAnimations() + { + JudgementBody.ScaleTo(0.9f); + JudgementBody.ScaleTo(1, 500, Easing.OutElastic); + + this.Delay(FadeInDuration).FadeOut(400); + } + protected override void LoadComplete() { base.LoadComplete(); - this.FadeInFromZero(100, Easing.OutQuint); + this.FadeInFromZero(FadeInDuration, Easing.OutQuint); switch (Result.Type) { @@ -85,10 +99,7 @@ namespace osu.Game.Rulesets.Judgements this.Delay(600).FadeOut(200); break; default: - JudgementBody.ScaleTo(0.9f); - JudgementBody.ScaleTo(1, 500, Easing.OutElastic); - - this.Delay(100).FadeOut(400); + ApplyHitAnimations(); break; } diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 2eea6a237c..dded688e80 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mods public override void ApplyToClock(IAdjustableClock clock) { if (clock is IHasPitchAdjust pitchAdjust) - pitchAdjust.PitchAdjust = 0.75; + pitchAdjust.PitchAdjust *= RateAdjust; else base.ApplyToClock(clock); } diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index e59654c60d..9ea9eb76bc 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -2,12 +2,12 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Timing; +using System.Linq; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModDoubleTime : Mod, IApplicableToClock + public abstract class ModDoubleTime : ModTimeAdjust, IApplicableToClock { public override string Name => "Double Time"; public override string Acronym => "DT"; @@ -15,11 +15,9 @@ namespace osu.Game.Rulesets.Mods public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Zoooooooooom..."; public override bool Ranked => true; - public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime), typeof(ModTimeRamp) }; - public virtual void ApplyToClock(IAdjustableClock clock) - { - clock.Rate = 1.5; - } + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModHalfTime)).ToArray(); + + protected override double RateAdjust => 1.5; } } diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 07cceb6f49..fe26c96214 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -2,12 +2,12 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Timing; +using System.Linq; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { - public abstract class ModHalfTime : Mod, IApplicableToClock + public abstract class ModHalfTime : ModTimeAdjust, IApplicableToClock { public override string Name => "Half Time"; public override string Acronym => "HT"; @@ -15,11 +15,9 @@ namespace osu.Game.Rulesets.Mods public override ModType Type => ModType.DifficultyReduction; public override string Description => "Less zoom..."; public override bool Ranked => true; - public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModTimeRamp) }; - public virtual void ApplyToClock(IAdjustableClock clock) - { - clock.Rate = 0.75; - } + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModDoubleTime)).ToArray(); + + protected override double RateAdjust => 0.75; } } diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index e6bd532f72..a689292ed7 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mods public override void ApplyToClock(IAdjustableClock clock) { if (clock is IHasPitchAdjust pitchAdjust) - pitchAdjust.PitchAdjust = 1.5; + pitchAdjust.PitchAdjust *= RateAdjust; else base.ApplyToClock(clock); } diff --git a/osu.Game/Rulesets/Mods/ModTimeAdjust.cs b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs new file mode 100644 index 0000000000..513883f552 --- /dev/null +++ b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Audio; +using osu.Framework.Timing; + +namespace osu.Game.Rulesets.Mods +{ + public abstract class ModTimeAdjust : Mod + { + public override Type[] IncompatibleMods => new[] { typeof(ModTimeRamp) }; + + protected abstract double RateAdjust { get; } + + public virtual void ApplyToClock(IAdjustableClock clock) + { + if (clock is IHasTempoAdjust tempo) + tempo.TempoAdjust *= RateAdjust; + else + clock.Rate *= RateAdjust; + } + } +} diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 4a0ed0f9bb..62407907c1 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mods { public abstract class ModTimeRamp : Mod { - public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModHalfTime) }; + public override Type[] IncompatibleMods => new[] { typeof(ModTimeAdjust) }; protected abstract double FinalRateAdjustment { get; } } @@ -29,8 +29,6 @@ namespace osu.Game.Rulesets.Mods private IAdjustableClock clock; - private IHasPitchAdjust pitchAdjust; - /// /// The point in the beatmap at which the final ramping rate should be reached. /// @@ -39,10 +37,11 @@ namespace osu.Game.Rulesets.Mods public virtual void ApplyToClock(IAdjustableClock clock) { this.clock = clock; - pitchAdjust = (IHasPitchAdjust)clock; - // for preview purposes - pitchAdjust.PitchAdjust = 1.0 + FinalRateAdjustment; + lastAdjust = 1; + + // for preview purposes. during gameplay, Update will overwrite this setting. + applyAdjustment(1); } public virtual void ApplyToBeatmap(Beatmap beatmap) @@ -55,10 +54,36 @@ namespace osu.Game.Rulesets.Mods public virtual void Update(Playfield playfield) { - var absRate = Math.Abs(FinalRateAdjustment); - var adjustment = MathHelper.Clamp(absRate * ((clock.CurrentTime - beginRampTime) / finalRateTime), 0, absRate); + applyAdjustment((clock.CurrentTime - beginRampTime) / finalRateTime); + } - pitchAdjust.PitchAdjust = 1 + Math.Sign(FinalRateAdjustment) * adjustment; + private double lastAdjust = 1; + + /// + /// Adjust the rate along the specified ramp + /// + /// The amount of adjustment to apply (from 0..1). + private void applyAdjustment(double amount) + { + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + + switch (clock) + { + case IHasPitchAdjust pitch: + pitch.PitchAdjust /= lastAdjust; + pitch.PitchAdjust *= adjust; + break; + case IHasTempoAdjust tempo: + tempo.TempoAdjust /= lastAdjust; + tempo.TempoAdjust *= adjust; + break; + default: + clock.Rate /= lastAdjust; + clock.Rate *= adjust; + break; + } + + lastAdjust = adjust; } } } diff --git a/osu.Game/Rulesets/Mods/ModWindDown.cs b/osu.Game/Rulesets/Mods/ModWindDown.cs index 646c5c64e4..174070eb85 100644 --- a/osu.Game/Rulesets/Mods/ModWindDown.cs +++ b/osu.Game/Rulesets/Mods/ModWindDown.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; @@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods public override string Description => "Sloooow doooown..."; public override FontAwesome Icon => FontAwesome.fa_chevron_circle_down; public override double ScoreMultiplier => 1.0; + protected override double FinalRateAdjustment => -0.25; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray(); } } diff --git a/osu.Game/Rulesets/Mods/ModWindUp.cs b/osu.Game/Rulesets/Mods/ModWindUp.cs index 9050b5591a..bf9af8a51d 100644 --- a/osu.Game/Rulesets/Mods/ModWindUp.cs +++ b/osu.Game/Rulesets/Mods/ModWindUp.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; @@ -14,6 +16,9 @@ namespace osu.Game.Rulesets.Mods public override string Description => "Can you keep up?"; public override FontAwesome Icon => FontAwesome.fa_chevron_circle_up; public override double ScoreMultiplier => 1.0; + protected override double FinalRateAdjustment => 0.5; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray(); } -} \ No newline at end of file +} diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs index 594df63420..3c2cec1d94 100644 --- a/osu.Game/Screens/Play/GameplayClockContainer.cs +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -6,6 +6,7 @@ using System.Linq; using System.Threading.Tasks; using osu.Framework; using osu.Framework.Allocation; +using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -141,11 +142,15 @@ namespace osu.Game.Screens.Play { if (sourceClock == null) return; - sourceClock.Rate = 1; + sourceClock.ResetSpeedAdjustments(); + + if (sourceClock is IHasTempoAdjust tempo) + tempo.TempoAdjust = UserPlaybackRate.Value; + else + sourceClock.Rate = UserPlaybackRate.Value; + foreach (var mod in beatmap.Mods.Value.OfType()) mod.ApplyToClock(sourceClock); - - sourceClock.Rate *= UserPlaybackRate.Value; } } } diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs index 14b4af1e7d..3b3adb4d76 100644 --- a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs +++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestCase.cs @@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual base.Update(); // note that this will override any mod rate application - Beatmap.Value.Track.Rate = Clock.Rate; + Beatmap.Value.Track.TempoAdjust = Clock.Rate; } } } diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 2e945c212d..e2c96effb6 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -16,7 +16,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index b25e2a8bb2..288630d1ec 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -105,8 +105,8 @@ - - + +