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CI and comment fix
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@ -22,8 +22,8 @@ namespace osu.Game.Rulesets
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public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
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public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
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public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
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public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
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//Get all mod types as an IEnumerable<ModType>
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// Get all mod types as an IEnumerable<ModType>
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.SelectMany(type => GetModsFor(type))
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.SelectMany(GetModsFor)
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// Confine all mods of each mod type into a single IEnumerable<Mod>
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// Confine all mods of each mod type into a single IEnumerable<Mod>
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.Where(mod => mod != null)
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.Where(mod => mod != null)
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// Filter out all null mods
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// Filter out all null mods
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