diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index fc324d7021..a267d7c44d 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -132,6 +132,7 @@ namespace osu.Game.Rulesets.Edit editorBeatmap = new EditorBeatmap(playableBeatmap); editorBeatmap.HitObjectAdded += addHitObject; editorBeatmap.HitObjectRemoved += removeHitObject; + editorBeatmap.StartTimeChanged += updateHitObject; var dependencies = new DependencyContainer(parent); dependencies.CacheAs(editorBeatmap); @@ -162,12 +163,7 @@ namespace osu.Game.Rulesets.Edit }); } - private void addHitObject(HitObject hitObject) - { - beatmapProcessor?.PreProcess(); - hitObject.ApplyDefaults(playableBeatmap.ControlPointInfo, playableBeatmap.BeatmapInfo.BaseDifficulty); - beatmapProcessor?.PostProcess(); - } + private void addHitObject(HitObject hitObject) => updateHitObject(hitObject); private void removeHitObject(HitObject hitObject) { @@ -175,6 +171,13 @@ namespace osu.Game.Rulesets.Edit beatmapProcessor?.PostProcess(); } + private void updateHitObject(HitObject hitObject) + { + beatmapProcessor?.PreProcess(); + hitObject.ApplyDefaults(playableBeatmap.ControlPointInfo, playableBeatmap.BeatmapInfo.BaseDifficulty); + beatmapProcessor?.PostProcess(); + } + public override IEnumerable HitObjects => drawableRulesetWrapper.Playfield.AllHitObjects; public override bool CursorInPlacementArea => drawableRulesetWrapper.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position);