diff --git a/osu.Game.Tests/Visual/Background/TestCaseBackgroundScreenBeatmap.cs b/osu.Game.Tests/Visual/Background/TestCaseBackgroundScreenBeatmap.cs index 94c659424c..420a52c6b7 100644 --- a/osu.Game.Tests/Visual/Background/TestCaseBackgroundScreenBeatmap.cs +++ b/osu.Game.Tests/Visual/Background/TestCaseBackgroundScreenBeatmap.cs @@ -92,7 +92,7 @@ namespace osu.Game.Tests.Visual.Background public void PlayerLoaderSettingsHoverTest() { setupUserSettings(); - AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { Ready = false }))); + AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true }))); AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false); AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent()); AddStep("Trigger background preview", () => @@ -344,7 +344,7 @@ namespace osu.Game.Tests.Visual.Background public UserDimContainer CurrentStoryboardContainer => StoryboardContainer; // Whether or not the player should be allowed to load. - public bool Ready = true; + public bool BlockLoad; public Bindable StoryboardEnabled; public readonly Bindable ReplacesBackground = new Bindable(); @@ -357,7 +357,7 @@ namespace osu.Game.Tests.Visual.Background [BackgroundDependencyLoader] private void load(OsuConfigManager config, CancellationToken token) { - while (!Ready && !token.IsCancellationRequested) + while (BlockLoad && !token.IsCancellationRequested) Thread.Sleep(1); StoryboardEnabled = config.GetBindable(OsuSetting.ShowStoryboard);