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Move field upwards in class

This commit is contained in:
Dean Herbert 2021-05-13 13:03:23 +09:00
parent a38cb61b08
commit 2bf8635ffd

View File

@ -19,6 +19,8 @@ namespace osu.Game.Skinning.Editor
{
private readonly Drawable target;
private readonly List<BindableList<ISkinnableComponent>> targetComponents = new List<BindableList<ISkinnableComponent>>();
public SkinBlueprintContainer(Drawable target)
{
this.target = target;
@ -30,8 +32,6 @@ namespace osu.Game.Skinning.Editor
SelectedItems.BindTo(editor.SelectedComponents);
}
private readonly List<BindableList<ISkinnableComponent>> targetComponents = new List<BindableList<ISkinnableComponent>>();
protected override void LoadComplete()
{
base.LoadComplete();