diff --git a/osu.Game/Users/UserStatistics.cs b/osu.Game/Users/UserStatistics.cs index 129c128977..e5e77821ab 100644 --- a/osu.Game/Users/UserStatistics.cs +++ b/osu.Game/Users/UserStatistics.cs @@ -4,8 +4,8 @@ using System; using Newtonsoft.Json; using osu.Game.Scoring; -using static osu.Game.Users.User; using osu.Game.Utils; +using static osu.Game.Users.User; namespace osu.Game.Users { diff --git a/osu.Game/Utils/FormatUtils.cs b/osu.Game/Utils/FormatUtils.cs index 7ff0c4f657..b3758b3375 100644 --- a/osu.Game/Utils/FormatUtils.cs +++ b/osu.Game/Utils/FormatUtils.cs @@ -3,22 +3,22 @@ namespace osu.Game.Utils { - public static class FormatUtils - { - /// + public static class FormatUtils + { + /// /// Turns the provided accuracy into a percentage with 2 decimal places. - /// Omits all decimal places when equals 1d. + /// Omits all decimal places when equals 1d. /// /// The accuracy to be formatted /// formatted accuracy in percentage - public static string FormatAccuracy(this double accuracy) => accuracy == 1 ? "100%" : $"{accuracy:0.00%}"; + public static string FormatAccuracy(this double accuracy) => accuracy == 1 ? "100%" : $"{accuracy:0.00%}"; - /// + /// /// Turns the provided accuracy into a percentage with 2 decimal places. - /// Omits all decimal places when equals 100m. + /// Omits all decimal places when equals 100m. /// /// The accuracy to be formatted /// formatted accuracy in percentage - public static string FormatAccuracy(this decimal accuracy) => accuracy == 100 ? "100%" : $"{accuracy:0.00}%"; - } -} \ No newline at end of file + public static string FormatAccuracy(this decimal accuracy) => accuracy == 100 ? "100%" : $"{accuracy:0.00}%"; + } +}