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Fix pairing line being incorrectly offset when scrolled
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parent
fdccec06b3
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18
osu.Game.Tournament/Screens/Ladder/LadderEditorInfo.cs
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18
osu.Game.Tournament/Screens/Ladder/LadderEditorInfo.cs
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@ -0,0 +1,18 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Screens.Ladder
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{
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public class LadderEditorInfo
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{
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public readonly BindableBool EditingEnabled = new BindableBool();
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public List<TournamentTeam> Teams = new List<TournamentTeam>();
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public List<TournamentGrouping> Groupings = new List<TournamentGrouping>();
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public readonly Bindable<MatchPairing> Selected = new Bindable<MatchPairing>();
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}
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}
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@ -3,7 +3,6 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Caching;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Cursor;
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@ -13,18 +12,12 @@ using osu.Framework.Input.States;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using OpenTK;
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using OpenTK.Graphics;
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using SixLabors.Primitives;
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using SixLabors.Primitives;
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namespace osu.Game.Tournament.Screens.Ladder
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namespace osu.Game.Tournament.Screens.Ladder
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{
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{
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public class LadderEditorInfo
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{
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public readonly BindableBool EditingEnabled = new BindableBool();
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public List<TournamentTeam> Teams = new List<TournamentTeam>();
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public List<TournamentGrouping> Groupings = new List<TournamentGrouping>();
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public readonly Bindable<MatchPairing> Selected = new Bindable<MatchPairing>();
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}
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public class LadderManager : CompositeDrawable, IHasContextMenu
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public class LadderManager : CompositeDrawable, IHasContextMenu
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{
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{
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public readonly List<TournamentTeam> Teams;
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public readonly List<TournamentTeam> Teams;
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@ -32,6 +25,8 @@ namespace osu.Game.Tournament.Screens.Ladder
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private readonly Container<Path> paths;
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private readonly Container<Path> paths;
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private readonly Container headings;
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private readonly Container headings;
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private readonly ScrollableContainer scrollContent;
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[Cached]
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[Cached]
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private readonly LadderEditorInfo editorInfo = new LadderEditorInfo();
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private readonly LadderEditorInfo editorInfo = new LadderEditorInfo();
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@ -47,7 +42,7 @@ namespace osu.Game.Tournament.Screens.Ladder
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new ScrollableContainer
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scrollContent = new ScrollableContainer
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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@ -202,7 +197,7 @@ namespace osu.Game.Tournament.Screens.Ladder
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layout.Validate();
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layout.Validate();
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}
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}
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public void RequestJoin(MatchPairing pairing, bool losers) => AddInternal(new JoinRequestHandler(pairingsContainer, pairing, losers));
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public void RequestJoin(MatchPairing pairing, bool losers) => scrollContent.Add(new JoinRequestHandler(pairingsContainer, pairing, losers));
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private class JoinRequestHandler : CompositeDrawable
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private class JoinRequestHandler : CompositeDrawable
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{
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{
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@ -227,6 +222,8 @@ namespace osu.Game.Tournament.Screens.Ladder
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private DrawableMatchPairing findTarget(InputState state) => pairingsContainer.FirstOrDefault(d => d.ReceiveMouseInputAt(state.Mouse.NativeState.Position));
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private DrawableMatchPairing findTarget(InputState state) => pairingsContainer.FirstOrDefault(d => d.ReceiveMouseInputAt(state.Mouse.NativeState.Position));
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
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protected override bool OnMouseMove(InputState state)
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protected override bool OnMouseMove(InputState state)
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{
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{
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var found = findTarget(state);
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var found = findTarget(state);
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@ -240,7 +237,10 @@ namespace osu.Game.Tournament.Screens.Ladder
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if (found == null)
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if (found == null)
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return false;
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return false;
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AddInternal(path = new ProgressionPath(pairingsContainer.First(c => c.Pairing == Source), found) { Alpha = 0.4f });
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AddInternal(path = new ProgressionPath(pairingsContainer.First(c => c.Pairing == Source), found)
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{
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Colour = Color4.Yellow,
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});
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return base.OnMouseMove(state);
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return base.OnMouseMove(state);
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}
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}
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