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Also add slight adjustment to score display

This commit is contained in:
Dean Herbert 2020-10-16 18:37:24 +09:00
parent cbaad4eb56
commit 2ba8bc45fd

View File

@ -5,6 +5,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Skinning namespace osu.Game.Skinning
{ {
@ -28,6 +29,7 @@ namespace osu.Game.Skinning
// base class uses int for display, but externally we bind to ScoreProcesssor as a double for now. // base class uses int for display, but externally we bind to ScoreProcesssor as a double for now.
Current.BindValueChanged(v => base.Current.Value = (int)v.NewValue); Current.BindValueChanged(v => base.Current.Value = (int)v.NewValue);
Scale = new Vector2(0.96f);
Margin = new MarginPadding(10); Margin = new MarginPadding(10);
} }