From 2b79ad879f7df53567eec7845b89aaeea46ce076 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 4 Jan 2018 16:37:48 +0900 Subject: [PATCH] Add a way to access alive hitobjects --- osu.Game/Rulesets/UI/Playfield.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index 5c32aeac73..61014b5550 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -97,6 +97,8 @@ namespace osu.Game.Rulesets.UI public class HitObjectContainer : CompositeDrawable { public virtual IEnumerable Objects => InternalChildren.Cast(); + public virtual IEnumerable AliveObjects => AliveInternalChildren.Cast(); + public virtual void Add(DrawableHitObject hitObject) => AddInternal(hitObject); public virtual bool Remove(DrawableHitObject hitObject) => RemoveInternal(hitObject); }