From 2b7111867c348231a5bfb1a36f427e2cb1c6fc96 Mon Sep 17 00:00:00 2001 From: mk56-spn Date: Fri, 3 Mar 2023 15:12:20 +0100 Subject: [PATCH] Adjust reversion header text naming. --- osu.Game/Localisation/SkinEditorStrings.cs | 4 ++-- osu.Game/Overlays/SkinEditor/SkinEditor.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Localisation/SkinEditorStrings.cs b/osu.Game/Localisation/SkinEditorStrings.cs index b83a105c14..ea0c90e547 100644 --- a/osu.Game/Localisation/SkinEditorStrings.cs +++ b/osu.Game/Localisation/SkinEditorStrings.cs @@ -45,9 +45,9 @@ namespace osu.Game.Localisation public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), @"Currently editing"); /// - /// "Revert to default?" + /// "Revert to default." /// - public static LocalisableString RevertToDefault => new TranslatableString(getKey(@"revert_to_default"), @"Revert to default?"); + public static LocalisableString RevertToDefaultDescription => new TranslatableString(getKey(@"revert_to_default"), @"Revert to default."); /// /// "The skin will return to the state it was in upon import" diff --git a/osu.Game/Overlays/SkinEditor/SkinEditor.cs b/osu.Game/Overlays/SkinEditor/SkinEditor.cs index 770a3c5930..5ffdaa11d4 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditor.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditor.cs @@ -635,7 +635,7 @@ namespace osu.Game.Overlays.SkinEditor { public ResetConfirmDialog(Action reset) { - HeaderText = SkinEditorStrings.RevertToDefault; + HeaderText = SkinEditorStrings.RevertToDefaultDescription; BodyText = SkinEditorStrings.ResetDialogue; Icon = FontAwesome.Solid.ExclamationTriangle;