mirror of
https://github.com/ppy/osu.git
synced 2024-12-20 18:13:22 +08:00
Merge branch 'ppy:master' into colour-rework
This commit is contained in:
commit
2b6a3302e1
9
.github/workflows/ci.yml
vendored
9
.github/workflows/ci.yml
vendored
@ -78,15 +78,6 @@ jobs:
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
# FIXME: libavformat is not included in Ubuntu. Let's fix that.
|
||||
# https://github.com/ppy/osu-framework/issues/4349
|
||||
# Remove this once https://github.com/actions/virtual-environments/issues/3306 has been resolved.
|
||||
- name: Install libavformat-dev
|
||||
if: ${{matrix.os.fullname == 'ubuntu-latest'}}
|
||||
run: |
|
||||
sudo apt-get update && \
|
||||
sudo apt-get -y install libavformat-dev
|
||||
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
||||
|
||||
|
@ -52,7 +52,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.513.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.525.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Screens.Edit;
|
||||
@ -45,6 +46,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap),
|
||||
(typeof(IBeatSnapProvider), editorBeatmap),
|
||||
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
|
||||
},
|
||||
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
|
||||
};
|
||||
|
@ -898,5 +898,24 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.That(controlPoints[3].Type, Is.Null);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacyDuplicateInitialCatmullPointIsMerged()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
|
||||
using (var resStream = TestResources.OpenResource("catmull-duplicate-initial-controlpoint.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var decoded = decoder.Decode(stream);
|
||||
var controlPoints = ((IHasPath)decoded.HitObjects[0]).Path.ControlPoints;
|
||||
|
||||
Assert.That(controlPoints.Count, Is.EqualTo(4));
|
||||
Assert.That(controlPoints[0].Type, Is.EqualTo(PathType.Catmull));
|
||||
Assert.That(controlPoints[0].Position, Is.EqualTo(Vector2.Zero));
|
||||
Assert.That(controlPoints[1].Type, Is.Null);
|
||||
Assert.That(controlPoints[1].Position, Is.Not.EqualTo(Vector2.Zero));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,2 @@
|
||||
[HitObjects]
|
||||
200,304,23875,6,0,C|200:304|288:304|288:208|352:208,1,260,8|0
|
@ -5,11 +5,13 @@ using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
@ -23,7 +25,10 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
private BindableBeatDivisor bindableBeatDivisor;
|
||||
|
||||
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
|
||||
private EquilateralTriangle tickMarkerHead => tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
|
||||
private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
@ -47,6 +48,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap),
|
||||
(typeof(IBeatSnapProvider), editorBeatmap),
|
||||
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
|
||||
},
|
||||
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
|
||||
};
|
||||
|
@ -2,10 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneEditorMenuBar : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public TestSceneEditorMenuBar()
|
||||
{
|
||||
Add(new Container
|
||||
|
@ -4,15 +4,15 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Timing;
|
||||
using osuTK;
|
||||
@ -22,9 +22,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
[TestFixture]
|
||||
public class TestSceneTapTimingControl : EditorClockTestScene
|
||||
{
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
private readonly EditorBeatmap editorBeatmap;
|
||||
private EditorBeatmap editorBeatmap => editorBeatmapContainer?.EditorBeatmap;
|
||||
|
||||
private TestSceneHitObjectComposer.EditorBeatmapContainer editorBeatmapContainer;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
@ -33,38 +33,48 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
|
||||
private TapTimingControl control;
|
||||
private OsuSpriteText timingInfo;
|
||||
|
||||
public TestSceneTapTimingControl()
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
var playableBeatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
|
||||
AddStep("create beatmap", () =>
|
||||
{
|
||||
Beatmap.Value = new WaveformTestBeatmap(audio);
|
||||
});
|
||||
|
||||
// Ensure time doesn't end while testing
|
||||
playableBeatmap.BeatmapInfo.Length = 1200000;
|
||||
AddStep("Create component", () =>
|
||||
{
|
||||
Child = editorBeatmapContainer = new TestSceneHitObjectComposer.EditorBeatmapContainer(Beatmap.Value)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 400,
|
||||
Scale = new Vector2(1.5f),
|
||||
Child = control = new TapTimingControl(),
|
||||
},
|
||||
timingInfo = new OsuSpriteText(),
|
||||
}
|
||||
};
|
||||
|
||||
editorBeatmap = new EditorBeatmap(playableBeatmap);
|
||||
|
||||
selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
|
||||
selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
protected override void Update()
|
||||
{
|
||||
base.LoadComplete();
|
||||
base.Update();
|
||||
|
||||
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
||||
Beatmap.Disabled = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 400,
|
||||
Scale = new Vector2(1.5f),
|
||||
Child = control = new TapTimingControl(),
|
||||
}
|
||||
};
|
||||
if (selectedGroup.Value != null)
|
||||
timingInfo.Text = $"offset: {selectedGroup.Value.Time:N2} bpm: {selectedGroup.Value.ControlPoints.OfType<TimingControlPoint>().First().BPM:N2}";
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -104,7 +114,13 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
.TriggerClick();
|
||||
});
|
||||
|
||||
AddSliderStep("BPM", 30, 400, 60, bpm => editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 60000f / bpm);
|
||||
AddSliderStep("BPM", 30, 400, 128, bpm =>
|
||||
{
|
||||
if (editorBeatmap == null)
|
||||
return;
|
||||
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 60000f / bpm;
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -4,6 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -14,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public override Drawable CreateTestComponent() => Empty(); // tick display is implicitly inside the timeline.
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -73,19 +72,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
createFreeModSelect();
|
||||
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click select all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().ElementAt(1));
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<SelectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("all mods selected", assertAllAvailableModsSelected);
|
||||
AddAssert("select all button disabled", () => !this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click deselect all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().Last());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("all mods deselected", () => !freeModSelectOverlay.SelectedMods.Value.Any());
|
||||
AddAssert("select all button enabled", () => this.ChildrenOfType<SelectAllModsButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
private void createFreeModSelect()
|
||||
|
@ -8,9 +8,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Collections;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
@ -54,6 +56,39 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSongSelectBackActionHandling()
|
||||
{
|
||||
TestPlaySongSelect songSelect = null;
|
||||
|
||||
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
|
||||
|
||||
AddStep("set filter", () => songSelect.ChildrenOfType<SearchTextBox>().Single().Current.Value = "test");
|
||||
AddStep("press back", () => InputManager.Click(MouseButton.Button1));
|
||||
|
||||
AddAssert("still at song select", () => Game.ScreenStack.CurrentScreen == songSelect);
|
||||
AddAssert("filter cleared", () => string.IsNullOrEmpty(songSelect.ChildrenOfType<SearchTextBox>().Single().Current.Value));
|
||||
|
||||
AddStep("set filter again", () => songSelect.ChildrenOfType<SearchTextBox>().Single().Current.Value = "test");
|
||||
AddStep("open collections dropdown", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(songSelect.ChildrenOfType<CollectionFilterDropdown>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddStep("press back once", () => InputManager.Click(MouseButton.Button1));
|
||||
AddAssert("still at song select", () => Game.ScreenStack.CurrentScreen == songSelect);
|
||||
AddAssert("collections dropdown closed", () => songSelect
|
||||
.ChildrenOfType<CollectionFilterDropdown>().Single()
|
||||
.ChildrenOfType<Dropdown<CollectionFilterMenuItem>.DropdownMenu>().Single().State == MenuState.Closed);
|
||||
|
||||
AddStep("press back a second time", () => InputManager.Click(MouseButton.Button1));
|
||||
AddAssert("filter cleared", () => string.IsNullOrEmpty(songSelect.ChildrenOfType<SearchTextBox>().Single().Current.Value));
|
||||
|
||||
AddStep("press back a third time", () => InputManager.Click(MouseButton.Button1));
|
||||
ConfirmAtMainMenu();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This tests that the F1 key will open the mod select overlay, and not be handled / blocked by the music controller (which has the same default binding
|
||||
/// but should be handled *after* song select).
|
||||
@ -487,6 +522,9 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddStep("move cursor to background", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.BottomRight));
|
||||
AddStep("click left mouse button", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("now playing is hidden", () => nowPlayingOverlay.State.Value == Visibility.Hidden);
|
||||
|
||||
// move the mouse firmly inside game bounds to avoid interfering with other tests.
|
||||
AddStep("center cursor", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -185,7 +185,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("step to next", () => overlay.NextButton.TriggerClick());
|
||||
|
||||
AddAssert("is at known screen", () => overlay.CurrentScreen is ScreenBeatmaps);
|
||||
AddAssert("is at known screen", () => overlay.CurrentScreen is ScreenUIScale);
|
||||
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
AddAssert("overlay hidden", () => overlay.State.Value == Visibility.Hidden);
|
||||
@ -195,7 +195,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("run notification action", () => lastNotification.Activated());
|
||||
|
||||
AddAssert("overlay shown", () => overlay.State.Value == Visibility.Visible);
|
||||
AddAssert("is resumed", () => overlay.CurrentScreen is ScreenBeatmaps);
|
||||
AddAssert("is resumed", () => overlay.CurrentScreen is ScreenUIScale);
|
||||
}
|
||||
|
||||
// interface mocks break hot reload, mocking this stub implementation instead works around it.
|
||||
|
@ -435,15 +435,19 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
createScreen();
|
||||
changeRuleset(0);
|
||||
|
||||
AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("select DT + HD", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHidden() });
|
||||
AddAssert("DT + HD selected", () => modSelectOverlay.ChildrenOfType<ModPanel>().Count(panel => panel.Active.Value) == 2);
|
||||
AddAssert("deselect all button enabled", () => this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("click deselect all button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().Last());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<DeselectAllModsButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("all mods deselected", () => !SelectedMods.Value.Any());
|
||||
AddAssert("deselect all button disabled", () => !this.ChildrenOfType<DeselectAllModsButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -5,9 +5,12 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -15,14 +18,31 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
private readonly BindableBool enabled = new BindableBool(true);
|
||||
|
||||
protected override Drawable CreateContent() => new RoundedButton
|
||||
protected override Drawable CreateContent()
|
||||
{
|
||||
Width = 400,
|
||||
Text = "Test button",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Enabled = { BindTarget = enabled },
|
||||
};
|
||||
return new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new RoundedButton
|
||||
{
|
||||
Width = 400,
|
||||
Text = "Test button",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Enabled = { BindTarget = enabled },
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Test button",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Enabled = { BindTarget = enabled },
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisabled()
|
||||
@ -34,7 +54,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestBackgroundColour()
|
||||
{
|
||||
AddStep("set red scheme", () => CreateThemedContent(OverlayColourScheme.Red));
|
||||
AddAssert("first button has correct colour", () => Cell(0, 1).ChildrenOfType<RoundedButton>().First().BackgroundColour == new OverlayColourProvider(OverlayColourScheme.Red).Highlight1);
|
||||
AddAssert("rounded button has correct colour", () => Cell(0, 1).ChildrenOfType<RoundedButton>().First().BackgroundColour == new OsuColour().Blue3);
|
||||
AddAssert("settings button has correct colour", () => Cell(0, 1).ChildrenOfType<SettingsButton>().First().BackgroundColour == new OverlayColourProvider(OverlayColourScheme.Red).Highlight1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics;
|
||||
|
@ -12,9 +12,12 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -31,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
#region OsuDropdownMenu
|
||||
|
||||
protected class OsuDropdownMenu : DropdownMenu
|
||||
protected class OsuDropdownMenu : DropdownMenu, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public override bool HandleNonPositionalInput => State == MenuState.Open;
|
||||
|
||||
@ -275,6 +278,23 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Repeat) return false;
|
||||
|
||||
if (e.Action == GlobalAction.Back)
|
||||
{
|
||||
State = MenuState.Closed;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -154,7 +154,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OverlayColourProvider? colourProvider, OsuColour osuColour)
|
||||
{
|
||||
background.Colour = colourProvider?.Background4 ?? Color4Extensions.FromHex(@"1c2125");
|
||||
background.Colour = colourProvider?.Background5 ?? Color4Extensions.FromHex(@"1c2125");
|
||||
descriptionText.Colour = osuColour.Yellow;
|
||||
}
|
||||
|
||||
|
@ -2,13 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
@ -27,9 +25,12 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
DefaultBackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
|
||||
// According to flyte, buttons are supposed to have explicit colours for now.
|
||||
// Not sure this is the correct direction, but we haven't decided on an `OverlayColourProvider` stand-in yet.
|
||||
// This is a better default. See `SettingsButton` for an override which uses `OverlayColourProvider`.
|
||||
DefaultBackgroundColour = colours.Blue3;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -13,5 +13,6 @@ namespace osu.Game.Online.Chat
|
||||
PM,
|
||||
Group,
|
||||
System,
|
||||
Announce,
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
[Description("Pending & WIP")]
|
||||
Pending,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.StatusWip))]
|
||||
Wip,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.StatusGraveyard))]
|
||||
Graveyard,
|
||||
|
||||
|
@ -21,6 +21,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
[Description("Subscribed mappers")]
|
||||
Follows,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.GeneralSpotlights))]
|
||||
Spotlights,
|
||||
|
||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.GeneralFeaturedArtists))]
|
||||
[Description("Featured artists")]
|
||||
FeaturedArtists
|
||||
|
@ -76,10 +76,10 @@ namespace osu.Game.Overlays
|
||||
private void load(OsuColour colours, LegacyImportManager? legacyImportManager)
|
||||
{
|
||||
steps.Add(typeof(ScreenWelcome));
|
||||
steps.Add(typeof(ScreenUIScale));
|
||||
steps.Add(typeof(ScreenBeatmaps));
|
||||
if (legacyImportManager?.SupportsImportFromStable == true)
|
||||
steps.Add(typeof(ScreenImportFromStable));
|
||||
steps.Add(typeof(ScreenUIScale));
|
||||
steps.Add(typeof(ScreenBehaviour));
|
||||
|
||||
Header.Title = FirstRunSetupOverlayStrings.FirstRunSetupTitle;
|
||||
|
54
osu.Game/Overlays/Mods/DeselectAllModsButton.cs
Normal file
54
osu.Game/Overlays/Mods/DeselectAllModsButton.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class DeselectAllModsButton : ShearedButton, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
public DeselectAllModsButton(ModSelectOverlay modSelectOverlay)
|
||||
: base(ModSelectOverlay.BUTTON_WIDTH)
|
||||
{
|
||||
Text = CommonStrings.DeselectAll;
|
||||
Action = modSelectOverlay.DeselectAll;
|
||||
|
||||
selectedMods.BindTo(modSelectOverlay.SelectedMods);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedMods.BindValueChanged(_ => updateEnabledState(), true);
|
||||
}
|
||||
|
||||
private void updateEnabledState()
|
||||
{
|
||||
Enabled.Value = selectedMods.Value.Any();
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != GlobalAction.DeselectAllMods)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -267,7 +267,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
cancellationTokenSource?.Cancel();
|
||||
|
||||
var panels = availableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0)));
|
||||
var panels = availableMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = Vector2.Zero));
|
||||
|
||||
Task? loadTask;
|
||||
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Content.Masking = true;
|
||||
Content.CornerRadius = CORNER_RADIUS;
|
||||
Content.BorderThickness = 2;
|
||||
Content.Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
|
||||
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -29,11 +29,20 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public abstract class ModSelectOverlay : ShearedOverlayContainer, ISamplePlaybackDisabler
|
||||
{
|
||||
protected const int BUTTON_WIDTH = 200;
|
||||
public const int BUTTON_WIDTH = 200;
|
||||
|
||||
[Cached]
|
||||
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||
|
||||
/// <summary>
|
||||
/// Contains a dictionary with the current <see cref="ModState"/> of all mods applicable for the current ruleset.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Contrary to <see cref="OsuGameBase.AvailableMods"/> and <see cref="globalAvailableMods"/>, the <see cref="Mod"/> instances
|
||||
/// inside the <see cref="ModState"/> objects are owned solely by this <see cref="ModSelectOverlay"/> instance.
|
||||
/// </remarks>
|
||||
public Bindable<Dictionary<ModType, IReadOnlyList<ModState>>> AvailableMods { get; } = new Bindable<Dictionary<ModType, IReadOnlyList<ModState>>>(new Dictionary<ModType, IReadOnlyList<ModState>>());
|
||||
|
||||
private Func<Mod, bool> isValidMod = m => true;
|
||||
|
||||
/// <summary>
|
||||
@ -76,16 +85,12 @@ namespace osu.Game.Overlays.Mods
|
||||
};
|
||||
}
|
||||
|
||||
yield return deselectAllButton = new ShearedButton(BUTTON_WIDTH)
|
||||
{
|
||||
Text = CommonStrings.DeselectAll,
|
||||
Action = DeselectAll
|
||||
};
|
||||
yield return new DeselectAllModsButton(this);
|
||||
}
|
||||
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
private readonly Dictionary<ModType, IReadOnlyList<ModState>> localAvailableMods = new Dictionary<ModType, IReadOnlyList<ModState>>();
|
||||
private IEnumerable<ModState> allLocalAvailableMods => localAvailableMods.SelectMany(pair => pair.Value);
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> globalAvailableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
|
||||
private IEnumerable<ModState> allAvailableMods => AvailableMods.Value.SelectMany(pair => pair.Value);
|
||||
|
||||
private readonly BindableBool customisationVisible = new BindableBool();
|
||||
|
||||
@ -98,7 +103,6 @@ namespace osu.Game.Overlays.Mods
|
||||
private DifficultyMultiplierDisplay? multiplierDisplay;
|
||||
|
||||
private ShearedToggleButton? customisationButton;
|
||||
private ShearedButton? deselectAllButton;
|
||||
|
||||
protected ModSelectOverlay(OverlayColourScheme colourScheme = OverlayColourScheme.Green)
|
||||
: base(colourScheme)
|
||||
@ -209,13 +213,13 @@ namespace osu.Game.Overlays.Mods
|
||||
})
|
||||
};
|
||||
|
||||
availableMods.BindTo(game.AvailableMods);
|
||||
globalAvailableMods.BindTo(game.AvailableMods);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
// this is called before base call so that the mod state is populated early, and the transition in `PopIn()` can play out properly.
|
||||
availableMods.BindValueChanged(_ => createLocalMods(), true);
|
||||
globalAvailableMods.BindValueChanged(_ => createLocalMods(), true);
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
@ -247,7 +251,7 @@ namespace osu.Game.Overlays.Mods
|
||||
/// <summary>
|
||||
/// Select all visible mods in all columns.
|
||||
/// </summary>
|
||||
protected void SelectAll()
|
||||
public void SelectAll()
|
||||
{
|
||||
foreach (var column in columnFlow.Columns)
|
||||
column.SelectAll();
|
||||
@ -256,7 +260,7 @@ namespace osu.Game.Overlays.Mods
|
||||
/// <summary>
|
||||
/// Deselect all visible mods in all columns.
|
||||
/// </summary>
|
||||
protected void DeselectAll()
|
||||
public void DeselectAll()
|
||||
{
|
||||
foreach (var column in columnFlow.Columns)
|
||||
column.DeselectAll();
|
||||
@ -280,9 +284,9 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void createLocalMods()
|
||||
{
|
||||
localAvailableMods.Clear();
|
||||
var newLocalAvailableMods = new Dictionary<ModType, IReadOnlyList<ModState>>();
|
||||
|
||||
foreach (var (modType, mods) in availableMods.Value)
|
||||
foreach (var (modType, mods) in globalAvailableMods.Value)
|
||||
{
|
||||
var modStates = mods.SelectMany(ModUtils.FlattenMod)
|
||||
.Select(mod => new ModState(mod.DeepClone()))
|
||||
@ -291,18 +295,19 @@ namespace osu.Game.Overlays.Mods
|
||||
foreach (var modState in modStates)
|
||||
modState.Active.BindValueChanged(_ => updateFromInternalSelection());
|
||||
|
||||
localAvailableMods[modType] = modStates;
|
||||
newLocalAvailableMods[modType] = modStates;
|
||||
}
|
||||
|
||||
AvailableMods.Value = newLocalAvailableMods;
|
||||
filterMods();
|
||||
|
||||
foreach (var column in columnFlow.Columns)
|
||||
column.AvailableMods = localAvailableMods.GetValueOrDefault(column.ModType, Array.Empty<ModState>());
|
||||
column.AvailableMods = AvailableMods.Value.GetValueOrDefault(column.ModType, Array.Empty<ModState>());
|
||||
}
|
||||
|
||||
private void filterMods()
|
||||
{
|
||||
foreach (var modState in allLocalAvailableMods)
|
||||
foreach (var modState in allAvailableMods)
|
||||
modState.Filtered.Value = !modState.Mod.HasImplementation || !IsValidMod.Invoke(modState.Mod);
|
||||
}
|
||||
|
||||
@ -383,7 +388,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
var newSelection = new List<Mod>();
|
||||
|
||||
foreach (var modState in allLocalAvailableMods)
|
||||
foreach (var modState in allAvailableMods)
|
||||
{
|
||||
var matchingSelectedMod = SelectedMods.Value.SingleOrDefault(selected => selected.GetType() == modState.Mod.GetType());
|
||||
|
||||
@ -410,9 +415,9 @@ namespace osu.Game.Overlays.Mods
|
||||
if (externalSelectionUpdateInProgress)
|
||||
return;
|
||||
|
||||
var candidateSelection = allLocalAvailableMods.Where(modState => modState.Active.Value)
|
||||
.Select(modState => modState.Mod)
|
||||
.ToArray();
|
||||
var candidateSelection = allAvailableMods.Where(modState => modState.Active.Value)
|
||||
.Select(modState => modState.Mod)
|
||||
.ToArray();
|
||||
|
||||
SelectedMods.Value = ComputeNewModsFromSelection(SelectedMods.Value, candidateSelection);
|
||||
}
|
||||
@ -514,10 +519,6 @@ namespace osu.Game.Overlays.Mods
|
||||
hideOverlay(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
case GlobalAction.DeselectAllMods:
|
||||
deselectAllButton?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnPressed(e);
|
||||
|
61
osu.Game/Overlays/Mods/SelectAllModsButton.cs
Normal file
61
osu.Game/Overlays/Mods/SelectAllModsButton.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class SelectAllModsButton : ShearedButton, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
private readonly Bindable<IReadOnlyList<Mod>> selectedMods = new Bindable<IReadOnlyList<Mod>>();
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<ModState>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<ModState>>>();
|
||||
|
||||
public SelectAllModsButton(FreeModSelectOverlay modSelectOverlay)
|
||||
: base(ModSelectOverlay.BUTTON_WIDTH)
|
||||
{
|
||||
Text = CommonStrings.SelectAll;
|
||||
Action = modSelectOverlay.SelectAll;
|
||||
|
||||
selectedMods.BindTo(modSelectOverlay.SelectedMods);
|
||||
availableMods.BindTo(modSelectOverlay.AvailableMods);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
availableMods.BindValueChanged(_ => Scheduler.AddOnce(updateEnabledState));
|
||||
updateEnabledState();
|
||||
}
|
||||
|
||||
private void updateEnabledState()
|
||||
{
|
||||
Enabled.Value = availableMods.Value
|
||||
.SelectMany(pair => pair.Value)
|
||||
.Any(modState => !modState.Active.Value && !modState.Filtered.Value);
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat || e.Action != PlatformAction.SelectAll)
|
||||
return false;
|
||||
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -72,6 +72,9 @@ namespace osu.Game.Overlays
|
||||
case OverlayColourScheme.Green:
|
||||
return 125 / 360f;
|
||||
|
||||
case OverlayColourScheme.Aquamarine:
|
||||
return 160 / 360f;
|
||||
|
||||
case OverlayColourScheme.Purple:
|
||||
return 255 / 360f;
|
||||
|
||||
@ -94,5 +97,6 @@ namespace osu.Game.Overlays
|
||||
Purple,
|
||||
Blue,
|
||||
Plum,
|
||||
Aquamarine
|
||||
}
|
||||
}
|
||||
|
@ -3,9 +3,12 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
@ -18,6 +21,12 @@ namespace osu.Game.Overlays.Settings
|
||||
Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
|
||||
{
|
||||
DefaultBackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
|
||||
}
|
||||
|
||||
public LocalisableString TooltipText { get; set; }
|
||||
|
||||
public override IEnumerable<LocalisableString> FilterTerms
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
AddInternal(RightSideToolboxContainer = new ExpandingToolboxContainer(130, 250)
|
||||
{
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Padding = new MarginPadding(10),
|
||||
Alpha = DistanceSpacingMultiplier.Disabled ? 0 : 1,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -114,9 +114,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
.WithChild(BlueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new ExpandingToolboxContainer(80, 200)
|
||||
new ExpandingToolboxContainer(90, 200)
|
||||
{
|
||||
Padding = new MarginPadding { Left = 10 },
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
|
@ -340,8 +340,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
if (vertices[endIndex].Position != vertices[endIndex - 1].Position)
|
||||
continue;
|
||||
|
||||
// Adjacent legacy Catmull segments should be treated as a single segment.
|
||||
if (FormatVersion < LegacyBeatmapEncoder.FIRST_LAZER_VERSION && type == PathType.Catmull)
|
||||
// Legacy Catmull sliders don't support multiple segments, so adjacent Catmull segments should be treated as a single one.
|
||||
// Importantly, this is not applied to the first control point, which may duplicate the slider path's position
|
||||
// resulting in a duplicate (0,0) control point in the resultant list.
|
||||
if (type == PathType.Catmull && endIndex > 1 && FormatVersion < LegacyBeatmapEncoder.FIRST_LAZER_VERSION)
|
||||
continue;
|
||||
|
||||
// The last control point of each segment is not allowed to start a new implicit segment.
|
||||
|
@ -5,6 +5,7 @@ using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
@ -100,6 +101,32 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a relative display size for the specified divisor.
|
||||
/// </summary>
|
||||
/// <param name="beatDivisor">The beat divisor.</param>
|
||||
/// <returns>A relative size which can be used to display ticks.</returns>
|
||||
public static Vector2 GetSize(int beatDivisor)
|
||||
{
|
||||
switch (beatDivisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return new Vector2(0.6f, 0.9f);
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return new Vector2(0.5f, 0.8f);
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return new Vector2(0.4f, 0.7f);
|
||||
|
||||
default:
|
||||
return new Vector2(0.3f, 0.6f);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the applicable divisor for a specific beat index.
|
||||
/// </summary>
|
||||
|
@ -2,16 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
@ -24,7 +21,12 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
|
||||
MaskingContainer.CornerRadius = 0;
|
||||
ItemsContainer.Padding = new MarginPadding { Left = 100 };
|
||||
BackgroundColour = Color4Extensions.FromHex("111");
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colourProvider.Background3;
|
||||
}
|
||||
|
||||
protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
|
||||
@ -33,29 +35,26 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
|
||||
private class DrawableEditorBarMenuItem : DrawableOsuMenuItem
|
||||
{
|
||||
private BackgroundBox background;
|
||||
|
||||
public DrawableEditorBarMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
StateChanged += stateChanged;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
ForegroundColour = colours.BlueLight;
|
||||
BackgroundColour = Color4.Transparent;
|
||||
ForegroundColourHover = Color4.White;
|
||||
BackgroundColourHover = colours.Gray3;
|
||||
ForegroundColour = colourProvider.Light3;
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
ForegroundColourHover = colourProvider.Content1;
|
||||
BackgroundColourHover = colourProvider.Background1;
|
||||
}
|
||||
|
||||
public override void SetFlowDirection(Direction direction)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
base.LoadComplete();
|
||||
|
||||
Foreground.Anchor = Anchor.CentreLeft;
|
||||
Foreground.Origin = Anchor.CentreLeft;
|
||||
}
|
||||
|
||||
protected override void UpdateBackgroundColour()
|
||||
@ -74,54 +73,16 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
base.UpdateForegroundColour();
|
||||
}
|
||||
|
||||
private void stateChanged(MenuItemState newState)
|
||||
{
|
||||
if (newState == MenuItemState.Selected)
|
||||
background.Expand();
|
||||
else
|
||||
background.Contract();
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => background = new BackgroundBox();
|
||||
protected override DrawableOsuMenuItem.TextContainer CreateTextContainer() => new TextContainer();
|
||||
|
||||
private new class TextContainer : DrawableOsuMenuItem.TextContainer
|
||||
{
|
||||
public TextContainer()
|
||||
{
|
||||
NormalText.Font = NormalText.Font.With(size: 14);
|
||||
BoldText.Font = BoldText.Font.With(size: 14);
|
||||
NormalText.Margin = BoldText.Margin = new MarginPadding { Horizontal = 10, Vertical = MARGIN_VERTICAL };
|
||||
NormalText.Font = OsuFont.TorusAlternate;
|
||||
BoldText.Font = OsuFont.TorusAlternate.With(weight: FontWeight.Bold);
|
||||
}
|
||||
}
|
||||
|
||||
private class BackgroundBox : CompositeDrawable
|
||||
{
|
||||
private readonly Container innerBackground;
|
||||
|
||||
public BackgroundBox()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
InternalChild = innerBackground = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 4,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Expands the background such that it doesn't show the bottom corners.
|
||||
/// </summary>
|
||||
public void Expand() => innerBackground.Height = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Contracts the background such that it shows the bottom corners.
|
||||
/// </summary>
|
||||
public void Contract() => innerBackground.Height = 1;
|
||||
}
|
||||
}
|
||||
|
||||
private class SubMenu : OsuMenu
|
||||
@ -129,14 +90,15 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
public SubMenu()
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
OriginPosition = new Vector2(5, 1);
|
||||
ItemsContainer.Padding = new MarginPadding { Top = 5, Bottom = 5 };
|
||||
ItemsContainer.Padding = new MarginPadding();
|
||||
|
||||
MaskingContainer.CornerRadius = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colours.Gray3;
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
}
|
||||
|
||||
protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
|
||||
@ -147,9 +109,27 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
case EditorMenuItemSpacer spacer:
|
||||
return new DrawableSpacer(spacer);
|
||||
|
||||
default:
|
||||
return new EditorMenuItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
private class EditorMenuItem : DrawableOsuMenuItem
|
||||
{
|
||||
public EditorMenuItem(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
}
|
||||
|
||||
return base.CreateDrawableMenuItem(item);
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
BackgroundColour = colourProvider.Background2;
|
||||
BackgroundColourHover = colourProvider.Background1;
|
||||
|
||||
Foreground.Padding = new MarginPadding { Vertical = 2 };
|
||||
}
|
||||
}
|
||||
|
||||
private class DrawableSpacer : DrawableOsuMenuItem
|
||||
@ -157,6 +137,7 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
public DrawableSpacer(MenuItem item)
|
||||
: base(item)
|
||||
{
|
||||
Scale = new Vector2(1, 0.3f);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true;
|
||||
|
@ -2,42 +2,38 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Components.Menus
|
||||
{
|
||||
public class ScreenSelectionTabControl : OsuTabControl<EditorScreenMode>
|
||||
public class EditorScreenSwitcherControl : OsuTabControl<EditorScreenMode>
|
||||
{
|
||||
public ScreenSelectionTabControl()
|
||||
public EditorScreenSwitcherControl()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
|
||||
TabContainer.RelativeSizeAxes &= ~Axes.X;
|
||||
TabContainer.AutoSizeAxes = Axes.X;
|
||||
TabContainer.Padding = new MarginPadding();
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
});
|
||||
TabContainer.Padding = new MarginPadding(10);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AccentColour = colours.Yellow;
|
||||
AccentColour = colourProvider.Light3;
|
||||
|
||||
AddInternal(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background2,
|
||||
});
|
||||
}
|
||||
|
||||
protected override Dropdown<EditorScreenMode> CreateDropdown() => null;
|
||||
@ -54,6 +50,15 @@ namespace osu.Game.Screens.Edit.Components.Menus
|
||||
Text.Margin = new MarginPadding();
|
||||
Text.Anchor = Anchor.CentreLeft;
|
||||
Text.Origin = Anchor.CentreLeft;
|
||||
|
||||
Text.Font = OsuFont.TorusAlternate;
|
||||
|
||||
Bar.Expire();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnActivated()
|
@ -8,9 +8,7 @@ using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -22,6 +20,7 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -38,18 +37,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Gray Background",
|
||||
Name = "Main background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
Colour = colourProvider.Background3,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -65,9 +63,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "Black Background",
|
||||
Name = "Tick area background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black
|
||||
Colour = colourProvider.Background5,
|
||||
},
|
||||
new TickSliderBar(beatDivisor)
|
||||
{
|
||||
@ -86,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
Colour = colourProvider.Background3
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -139,11 +137,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Gray4
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -402,15 +395,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
ClearInternal();
|
||||
CurrentNumber.ValueChanged -= moveMarker;
|
||||
|
||||
foreach (int t in beatDivisor.ValidDivisors.Value.Presets)
|
||||
foreach (int divisor in beatDivisor.ValidDivisors.Value.Presets)
|
||||
{
|
||||
AddInternal(new Tick
|
||||
AddInternal(new Tick(divisor)
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Colour = BindableBeatDivisor.GetColourFor(t, colours),
|
||||
X = getMappedPosition(t)
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = BindableBeatDivisor.GetColourFor(divisor, colours),
|
||||
X = getMappedPosition(divisor),
|
||||
});
|
||||
}
|
||||
|
||||
@ -422,7 +415,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private void moveMarker(ValueChangedEvent<int> divisor)
|
||||
{
|
||||
marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint);
|
||||
marker.Flash();
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
@ -453,6 +445,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
marker.Active = true;
|
||||
handleMouseInput(e.ScreenSpaceMousePosition);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
@ -489,52 +482,36 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f);
|
||||
|
||||
private class Tick : CompositeDrawable
|
||||
private class Tick : Circle
|
||||
{
|
||||
public Tick()
|
||||
public Tick(int divisor)
|
||||
{
|
||||
Size = new Vector2(2.5f, 10);
|
||||
|
||||
Size = new Vector2(6f, 12) * BindableBeatDivisor.GetSize(divisor);
|
||||
InternalChild = new Box { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
CornerRadius = 0.5f;
|
||||
Masking = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class Marker : CompositeDrawable
|
||||
{
|
||||
private Color4 defaultColour;
|
||||
|
||||
private const float size = 7;
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load()
|
||||
{
|
||||
Colour = defaultColour = colours.Gray4;
|
||||
Anchor = Anchor.TopLeft;
|
||||
Origin = Anchor.TopCentre;
|
||||
Colour = colourProvider.Background3;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Size = new Vector2(8, 6.5f);
|
||||
|
||||
Width = size;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
RelativePositionAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
new Triangle
|
||||
{
|
||||
Width = 2,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
new EquilateralTriangle
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Height = size,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
EdgeSmoothness = new Vector2(1),
|
||||
Colour = Color4.White,
|
||||
}
|
||||
@ -548,22 +525,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
get => active;
|
||||
set
|
||||
{
|
||||
this.FadeColour(value ? Color4.White : defaultColour, 500, Easing.OutQuint);
|
||||
this.FadeColour(value ? colourProvider.Background1 : colourProvider.Background3, 500, Easing.OutQuint);
|
||||
active = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Flash()
|
||||
{
|
||||
bool wasActive = active;
|
||||
|
||||
Active = true;
|
||||
|
||||
if (wasActive) return;
|
||||
|
||||
using (BeginDelayedSequence(50))
|
||||
Active = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -163,10 +163,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
WaveformVisible.BindValueChanged(_ => updateWaveformOpacity());
|
||||
waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
|
||||
|
||||
WaveformVisible.ValueChanged += _ => updateWaveformOpacity();
|
||||
TicksVisible.ValueChanged += visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint);
|
||||
TicksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
|
||||
|
||||
ControlPointsVisible.BindValueChanged(visible =>
|
||||
{
|
||||
if (visible.NewValue)
|
||||
|
@ -2,12 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
@ -27,10 +27,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
OsuCheckbox waveformCheckbox;
|
||||
OsuCheckbox controlPointsCheckbox;
|
||||
@ -41,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("111")
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
@ -55,12 +54,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Toggle controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("222")
|
||||
Colour = colourProvider.Background2,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -94,12 +94,13 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Name = @"Zoom controls",
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("333")
|
||||
Colour = colourProvider.Background3,
|
||||
},
|
||||
new Container<TimelineButton>
|
||||
{
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -132,10 +133,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
// even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn.
|
||||
|
||||
Vector2 size = Vector2.One;
|
||||
|
||||
if (indexInBar != 1)
|
||||
size = BindableBeatDivisor.GetSize(divisor);
|
||||
|
||||
var line = getNextUsableLine();
|
||||
line.X = xPos;
|
||||
line.Width = PointVisualisation.MAX_WIDTH * getWidth(indexInBar, divisor);
|
||||
line.Height = 0.9f * getHeight(indexInBar, divisor);
|
||||
line.Width = PointVisualisation.MAX_WIDTH * size.X;
|
||||
line.Height = 0.9f * size.Y;
|
||||
line.Colour = colour;
|
||||
}
|
||||
|
||||
@ -170,54 +176,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
}
|
||||
}
|
||||
|
||||
private static float getWidth(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.6f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.5f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.4f;
|
||||
|
||||
default:
|
||||
return 0.3f;
|
||||
}
|
||||
}
|
||||
|
||||
private static float getHeight(int indexInBar, int divisor)
|
||||
{
|
||||
if (indexInBar == 0)
|
||||
return 1;
|
||||
|
||||
switch (divisor)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
return 0.9f;
|
||||
|
||||
case 3:
|
||||
case 4:
|
||||
return 0.8f;
|
||||
|
||||
case 6:
|
||||
case 8:
|
||||
return 0.7f;
|
||||
|
||||
default:
|
||||
return 0.6f;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -140,7 +140,7 @@ namespace osu.Game.Screens.Edit
|
||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public Editor(EditorLoader loader = null)
|
||||
{
|
||||
@ -278,7 +278,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
},
|
||||
new ScreenSelectionTabControl
|
||||
new EditorScreenSwitcherControl
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
@ -777,6 +777,7 @@ namespace osu.Game.Screens.Edit
|
||||
if ((currentScreen = screenContainer.SingleOrDefault(s => s.Type == e.NewValue)) != null)
|
||||
{
|
||||
screenContainer.ChangeChildDepth(currentScreen, lastScreen?.Depth + 1 ?? 0);
|
||||
|
||||
currentScreen.Show();
|
||||
return;
|
||||
}
|
||||
|
@ -1,53 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorRoundedScreen : EditorScreen
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
|
||||
|
||||
private Container roundedContent;
|
||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
||||
public EditorRoundedScreen(EditorScreenMode mode)
|
||||
: base(mode)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
base.Content.Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(50),
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colourProvider.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
roundedContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
Colour = colours.Background6,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
@ -33,6 +34,8 @@ namespace osu.Game.Screens.Edit
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Spacing = new Vector2(10),
|
||||
Children = CreateSections()
|
||||
},
|
||||
}
|
||||
|
@ -33,17 +33,9 @@ namespace osu.Game.Screens.Edit
|
||||
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.ScaleTo(1f, 200, Easing.OutQuint)
|
||||
.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopIn() => this.FadeIn();
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.ScaleTo(0.98f, 200, Easing.OutQuint)
|
||||
.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
protected override void PopOut() => this.FadeOut();
|
||||
|
||||
#region Clipboard operations
|
||||
|
||||
|
@ -3,21 +3,19 @@
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public abstract class EditorScreenWithTimeline : EditorScreen
|
||||
{
|
||||
private const float vertical_margins = 10;
|
||||
private const float horizontal_margins = 20;
|
||||
private const float padding = 10;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
@ -33,7 +31,7 @@ namespace osu.Game.Screens.Edit
|
||||
private LoadingSpinner spinner;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
private void load(OverlayColourProvider colourProvider, [CanBeNull] BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
if (beatDivisor != null)
|
||||
this.beatDivisor.BindTo(beatDivisor);
|
||||
@ -60,14 +58,14 @@ namespace osu.Game.Screens.Edit
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline content",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
Padding = new MarginPadding { Horizontal = padding, Top = padding },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -106,12 +104,6 @@ namespace osu.Game.Screens.Edit
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = horizontal_margins,
|
||||
Top = vertical_margins,
|
||||
Bottom = vertical_margins
|
||||
},
|
||||
Child = spinner = new LoadingSpinner(true)
|
||||
{
|
||||
State = { Value = Visibility.Visible },
|
||||
@ -133,18 +125,10 @@ namespace osu.Game.Screens.Edit
|
||||
mainContent.Add(content);
|
||||
content.FadeInFromZero(300, Easing.OutQuint);
|
||||
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), t =>
|
||||
{
|
||||
timelineContainer.Add(t);
|
||||
OnTimelineLoaded(t);
|
||||
});
|
||||
LoadComponentAsync(new TimelineArea(CreateTimelineContent()), timelineContainer.Add);
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual void OnTimelineLoaded(TimelineArea timelineArea)
|
||||
{
|
||||
}
|
||||
|
||||
protected abstract Drawable CreateMainContent();
|
||||
|
||||
protected virtual Drawable CreateTimelineContent() => new Container();
|
||||
|
@ -4,11 +4,13 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
public class SetupScreen : EditorRoundedScreen
|
||||
public class SetupScreen : EditorScreen
|
||||
{
|
||||
[Cached]
|
||||
private SectionsContainer<SetupSection> sections { get; } = new SetupScreenSectionsContainer();
|
||||
@ -22,7 +24,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(EditorBeatmap beatmap)
|
||||
private void load(EditorBeatmap beatmap, OverlayColourProvider colourProvider)
|
||||
{
|
||||
var sectionsEnumerable = new List<SetupSection>
|
||||
{
|
||||
@ -37,6 +39,12 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
if (rulesetSpecificSection != null)
|
||||
sectionsEnumerable.Add(rulesetSpecificSection);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
Colour = colourProvider.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
Add(sections.With(s =>
|
||||
{
|
||||
s.RelativeSizeAxes = Axes.Both;
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
|
||||
public SetupScreenTabControl()
|
||||
{
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = 100 };
|
||||
|
||||
AddInternal(background = new Box
|
||||
{
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||
Horizontal = 100
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
private LabelledTextBox textBox;
|
||||
|
||||
private TriangleButton button;
|
||||
private OsuButton button;
|
||||
|
||||
[Resolved]
|
||||
protected Bindable<ControlPointGroup> SelectedGroup { get; private set; }
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
Label = "Time"
|
||||
},
|
||||
button = new TriangleButton
|
||||
button = new RoundedButton
|
||||
{
|
||||
Text = "Use current time",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -44,9 +44,15 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -69,11 +75,6 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Flow = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -33,6 +34,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
textBox = new LabelledTextBox
|
||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||
{
|
||||
Height = 200;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
|
||||
Masking = true;
|
||||
@ -39,20 +39,44 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 200),
|
||||
new Dimension(GridSizeMode.Absolute, 60),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new MetronomeDisplay
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension()
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new MetronomeDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new WaveformComparisonDisplay(),
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
|
@ -10,12 +10,13 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class TimingScreen : EditorRoundedScreen
|
||||
public class TimingScreen : EditorScreenWithTimeline
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
@ -25,27 +26,23 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
{
|
||||
Add(new GridContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 350),
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new ControlPointList(),
|
||||
new ControlPointSettings(),
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
public class ControlPointList : CompositeDrawable
|
||||
{
|
||||
@ -76,12 +73,12 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
@ -100,7 +97,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deleteButton = new OsuButton
|
||||
deleteButton = new RoundedButton
|
||||
{
|
||||
Text = "-",
|
||||
Size = new Vector2(30, 30),
|
||||
@ -108,7 +105,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
new OsuButton
|
||||
new RoundedButton
|
||||
{
|
||||
Text = "+ Add at current time",
|
||||
Action = addNew,
|
||||
|
218
osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs
Normal file
218
osu.Game/Screens/Edit/Timing/WaveformComparisonDisplay.cs
Normal file
@ -0,0 +1,218 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
internal class WaveformComparisonDisplay : CompositeDrawable
|
||||
{
|
||||
private const int total_waveforms = 8;
|
||||
|
||||
private readonly BindableNumber<double> beatLength = new BindableDouble();
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap editorBeatmap { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock editorClock { get; set; } = null!;
|
||||
|
||||
private TimingControlPoint timingPoint = TimingControlPoint.DEFAULT;
|
||||
|
||||
private int lastDisplayedBeatIndex;
|
||||
|
||||
private double selectedGroupStartTime;
|
||||
private double selectedGroupEndTime;
|
||||
|
||||
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||
|
||||
public WaveformComparisonDisplay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
CornerRadius = LabelledDrawable<Drawable>.CORNER_RADIUS;
|
||||
Masking = true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
for (int i = 0; i < total_waveforms; i++)
|
||||
{
|
||||
AddInternal(new WaveformRow
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Height = 1f / total_waveforms,
|
||||
Y = (float)i / total_waveforms,
|
||||
});
|
||||
}
|
||||
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 3,
|
||||
});
|
||||
|
||||
selectedGroup.BindValueChanged(_ => updateTimingGroup(), true);
|
||||
|
||||
controlPointGroups.BindTo(editorBeatmap.ControlPointInfo.Groups);
|
||||
controlPointGroups.BindCollectionChanged((_, __) => updateTimingGroup());
|
||||
|
||||
beatLength.BindValueChanged(_ => showFrom(lastDisplayedBeatIndex), true);
|
||||
}
|
||||
|
||||
private void updateTimingGroup()
|
||||
{
|
||||
beatLength.UnbindBindings();
|
||||
|
||||
selectedGroupStartTime = 0;
|
||||
selectedGroupEndTime = beatmap.Value.Track.Length;
|
||||
|
||||
var tcp = selectedGroup.Value?.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
|
||||
|
||||
if (tcp == null)
|
||||
{
|
||||
timingPoint = new TimingControlPoint();
|
||||
return;
|
||||
}
|
||||
|
||||
timingPoint = tcp;
|
||||
beatLength.BindTo(timingPoint.BeatLengthBindable);
|
||||
|
||||
selectedGroupStartTime = selectedGroup.Value?.Time ?? 0;
|
||||
|
||||
var nextGroup = editorBeatmap.ControlPointInfo.TimingPoints
|
||||
.SkipWhile(g => g != tcp)
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (nextGroup != null)
|
||||
selectedGroupEndTime = nextGroup.Time;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true;
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
float trackLength = (float)beatmap.Value.Track.Length;
|
||||
int totalBeatsAvailable = (int)(trackLength / timingPoint.BeatLength);
|
||||
|
||||
Scheduler.AddOnce(showFrom, (int)(e.MousePosition.X / DrawWidth * totalBeatsAvailable));
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!IsHovered)
|
||||
{
|
||||
int currentBeat = (int)Math.Floor((editorClock.CurrentTimeAccurate - selectedGroupStartTime) / timingPoint.BeatLength);
|
||||
|
||||
showFrom(currentBeat);
|
||||
}
|
||||
}
|
||||
|
||||
private void showFrom(int beatIndex)
|
||||
{
|
||||
if (lastDisplayedBeatIndex == beatIndex)
|
||||
return;
|
||||
|
||||
// Chosen as a pretty usable number across all BPMs.
|
||||
// Optimally we'd want this to scale with the BPM in question, but performing
|
||||
// scaling of the display is both expensive in resampling, and decreases usability
|
||||
// (as it is harder to track the waveform when making realtime adjustments).
|
||||
const float visible_width = 300;
|
||||
|
||||
float trackLength = (float)beatmap.Value.Track.Length;
|
||||
float scale = trackLength / visible_width;
|
||||
|
||||
// Start displaying from before the current beat
|
||||
beatIndex -= total_waveforms / 2;
|
||||
|
||||
foreach (var row in InternalChildren.OfType<WaveformRow>())
|
||||
{
|
||||
// offset to the required beat index.
|
||||
double time = selectedGroupStartTime + beatIndex * timingPoint.BeatLength;
|
||||
|
||||
float offset = (float)(time - visible_width / 2) / trackLength * scale;
|
||||
|
||||
row.Alpha = time < selectedGroupStartTime || time > selectedGroupEndTime ? 0.2f : 1;
|
||||
row.WaveformOffset = -offset;
|
||||
row.WaveformScale = new Vector2(scale, 1);
|
||||
row.BeatIndex = beatIndex++;
|
||||
}
|
||||
|
||||
lastDisplayedBeatIndex = beatIndex;
|
||||
}
|
||||
|
||||
internal class WaveformRow : CompositeDrawable
|
||||
{
|
||||
private OsuSpriteText beatIndexText = null!;
|
||||
private WaveformGraph waveformGraph = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IBindable<WorkingBeatmap> beatmap)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
waveformGraph = new WaveformGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Waveform = beatmap.Value.Waveform,
|
||||
Resolution = 1,
|
||||
|
||||
BaseColour = colourProvider.Colour0,
|
||||
LowColour = colourProvider.Colour1,
|
||||
MidColour = colourProvider.Colour2,
|
||||
HighColour = colourProvider.Colour4,
|
||||
},
|
||||
beatIndexText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Padding = new MarginPadding(5),
|
||||
Colour = colourProvider.Content2
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public int BeatIndex { set => beatIndexText.Text = value.ToString(); }
|
||||
public Vector2 WaveformScale { set => waveformGraph.Scale = value; }
|
||||
public float WaveformOffset { set => waveformGraph.X = value; }
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
Margin = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TriangleButton
|
||||
new RoundedButton
|
||||
{
|
||||
Text = "Refresh",
|
||||
Action = refresh,
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
[Cached]
|
||||
public class VerifyScreen : EditorRoundedScreen
|
||||
public class VerifyScreen : EditorScreen
|
||||
{
|
||||
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||
|
||||
@ -32,7 +32,6 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
InterpretedDifficulty.Default = BeatmapDifficultyCache.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating);
|
||||
InterpretedDifficulty.SetDefault();
|
||||
|
||||
IssueList = new IssueList();
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -48,7 +47,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
IssueList,
|
||||
IssueList = new IssueList(),
|
||||
new IssueSettings(),
|
||||
},
|
||||
}
|
||||
|
@ -6,18 +6,14 @@ using osu.Game.Overlays;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK.Input;
|
||||
using osu.Game.Localisation;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
public class FreeModSelectOverlay : ModSelectOverlay, IKeyBindingHandler<PlatformAction>
|
||||
public class FreeModSelectOverlay : ModSelectOverlay
|
||||
{
|
||||
protected override bool ShowTotalMultiplier => false;
|
||||
|
||||
@ -29,8 +25,6 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
set => base.IsValidMod = m => m.UserPlayable && value.Invoke(m);
|
||||
}
|
||||
|
||||
private ShearedButton selectAllButton;
|
||||
|
||||
public FreeModSelectOverlay()
|
||||
: base(OverlayColourScheme.Plum)
|
||||
{
|
||||
@ -40,31 +34,10 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new ModColumn(modType, true, toggleKeys);
|
||||
|
||||
protected override IEnumerable<ShearedButton> CreateFooterButtons() => base.CreateFooterButtons().Prepend(
|
||||
selectAllButton = new ShearedButton(BUTTON_WIDTH)
|
||||
new SelectAllModsButton(this)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Text = CommonStrings.SelectAll,
|
||||
Action = SelectAll
|
||||
});
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||
{
|
||||
if (e.Repeat)
|
||||
return false;
|
||||
|
||||
switch (e.Action)
|
||||
{
|
||||
case PlatformAction.SelectAll:
|
||||
selectAllButton.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Edit;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
@ -15,6 +16,9 @@ namespace osu.Game.Tests.Visual
|
||||
/// </summary>
|
||||
public abstract class EditorClockTestScene : OsuManualInputManagerTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
protected readonly BindableBeatDivisor BeatDivisor = new BindableBeatDivisor();
|
||||
protected new readonly EditorClock Clock;
|
||||
|
||||
|
@ -35,7 +35,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.11.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.525.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.513.0" />
|
||||
<PackageReference Include="Sentry" Version="3.17.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||
|
@ -61,7 +61,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.525.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.513.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||
@ -84,7 +84,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.521.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2022.525.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user