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Fix beatmap info status pill being incorrect on multiple status beatmaps

This commit is contained in:
Joseph Madamba 2022-05-26 17:39:16 -07:00
parent 0cdefbc6df
commit 2b5aa35b56

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -229,6 +230,8 @@ namespace osu.Game.Overlays.BeatmapSet
{
Details.BeatmapInfo = b.NewValue;
externalLink.Link = $@"{api.WebsiteRootUrl}/beatmapsets/{BeatmapSet.Value?.OnlineID}#{b.NewValue?.Ruleset.ShortName}/{b.NewValue?.OnlineID}";
onlineStatusPill.Status = b.NewValue?.Status ?? BeatmapOnlineStatus.None;
};
}
@ -272,7 +275,6 @@ namespace osu.Game.Overlays.BeatmapSet
featuredArtist.Alpha = setInfo.NewValue.TrackId != null ? 1 : 0;
onlineStatusPill.FadeIn(500, Easing.OutQuint);
onlineStatusPill.Status = setInfo.NewValue.Status;
downloadButtonsContainer.FadeIn(transition_duration);
favouriteButton.FadeIn(transition_duration);