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Standardise corner radius of dropdowns

This commit is contained in:
Dean Herbert 2020-09-08 19:04:46 +09:00
parent 1943883b9f
commit 2b4e2d8ed6

View File

@ -17,6 +17,8 @@ namespace osu.Game.Graphics.UserInterface
{
public class OsuDropdown<T> : Dropdown<T>, IHasAccentColour
{
private const float corner_radius = 4;
private Color4 accentColour;
public Color4 AccentColour
@ -57,9 +59,11 @@ namespace osu.Game.Graphics.UserInterface
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
public OsuDropdownMenu()
{
CornerRadius = 4;
CornerRadius = corner_radius;
BackgroundColour = Color4.Black.Opacity(0.5f);
MaskingContainer.CornerRadius = corner_radius;
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
ItemsContainer.Padding = new MarginPadding(5);
}
@ -138,7 +142,7 @@ namespace osu.Game.Graphics.UserInterface
Foreground.Padding = new MarginPadding(2);
Masking = true;
CornerRadius = 6;
CornerRadius = corner_radius;
}
[BackgroundDependencyLoader]
@ -237,7 +241,7 @@ namespace osu.Game.Graphics.UserInterface
AutoSizeAxes = Axes.None;
Margin = new MarginPadding { Bottom = 4 };
CornerRadius = 4;
CornerRadius = corner_radius;
Height = 40;
Foreground.Children = new Drawable[]