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Merge pull request #27541 from Joehuu/wrap-beatmap-listing-filters
Wrap beatmap listing filters and match web spacing
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commit
2b40effbdb
@ -128,6 +128,7 @@ namespace osu.Game.Overlays.BeatmapListing
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding { Horizontal = 10 },
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Padding = new MarginPadding { Horizontal = 10 },
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Spacing = new Vector2(5),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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generalFilter = new BeatmapSearchGeneralFilterRow(),
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generalFilter = new BeatmapSearchGeneralFilterRow(),
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@ -1,17 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.BeatmapListing
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namespace osu.Game.Overlays.BeatmapListing
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{
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{
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@ -47,11 +45,10 @@ namespace osu.Game.Overlays.BeatmapListing
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{
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{
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new[]
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new[]
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{
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{
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new OsuSpriteText
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new OsuTextFlowContainer(t => t.Font = OsuFont.GetFont(size: 13))
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{
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{
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomLeft,
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AutoSizeAxes = Axes.Y,
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Font = OsuFont.GetFont(size: 13),
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Text = header
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Text = header
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},
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},
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filter = CreateFilter()
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filter = CreateFilter()
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@ -69,10 +66,8 @@ namespace osu.Game.Overlays.BeatmapListing
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{
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{
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public BeatmapSearchFilter()
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public BeatmapSearchFilter()
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{
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{
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = 15;
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AutoSizeAxes = Axes.Y;
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TabContainer.Spacing = new Vector2(10, 0);
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TabContainer.Spacing = new Vector2(10, 0);
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@ -83,33 +78,16 @@ namespace osu.Game.Overlays.BeatmapListing
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}
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}
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}
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}
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[BackgroundDependencyLoader]
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protected override Dropdown<T> CreateDropdown() => null!;
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private void load(OverlayColourProvider colourProvider)
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{
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if (Dropdown is FilterDropdown fd)
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fd.AccentColour = colourProvider.Light2;
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}
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protected override Dropdown<T> CreateDropdown() => new FilterDropdown();
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protected override TabItem<T> CreateTabItem(T value) => new FilterTabItem<T>(value);
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protected override TabItem<T> CreateTabItem(T value) => new FilterTabItem<T>(value);
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private partial class FilterDropdown : OsuTabDropdown<T>
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
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{
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{
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protected override DropdownHeader CreateHeader() => new FilterHeader
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RelativeSizeAxes = Axes.X,
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{
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.TopRight,
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AllowMultiline = true,
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Origin = Anchor.TopRight
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};
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};
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private partial class FilterHeader : OsuTabDropdownHeader
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{
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public FilterHeader()
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{
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Background.Height = 1;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -52,10 +52,8 @@ namespace osu.Game.Overlays.BeatmapListing
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = 15;
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AutoSizeAxes = Axes.Y;
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Spacing = new Vector2(10, 0);
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Spacing = new Vector2(10, 0);
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AddRange(GetValues().Select(CreateTabItem));
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AddRange(GetValues().Select(CreateTabItem));
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@ -33,8 +33,6 @@ namespace osu.Game.Overlays.BeatmapListing
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private void load()
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private void load()
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{
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{
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.BottomLeft;
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Origin = Anchor.BottomLeft;
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AddRangeInternal(new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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{
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text = new OsuSpriteText
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text = new OsuSpriteText
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