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Pass empty resource store for FallbackShaderManager
base constructor
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@ -189,6 +189,7 @@ namespace osu.Game.Rulesets.UI
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private readonly ShaderManager fallback;
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public FallbackShaderManager(ShaderManager primary, ShaderManager fallback)
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: base(new ResourceStore<byte[]>())
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{
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this.primary = primary;
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this.fallback = fallback;
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