diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 6ad5c98c3f..c2e8b38c61 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -303,9 +303,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty accuracyValue *= 1 + 0.08 * DifficultyCalculationUtils.ReverseLerp(approachRate, 11.5, 10); } - if (score.Mods.Any(m => m is OsuModFlashlight)) - accuracyValue *= 1.02; - return accuracyValue; } diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs index 59ea3b56ea..df309aa7d1 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills { } - private double skillMultiplier => 0.056; + private double skillMultiplier => 0.058; private double strainDecayBase => 0.15; private double currentStrain;