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Use new temporary folder storage for beatmap import tests
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@ -1,9 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.IO;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.IO.Stores;
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using osu.Framework.IO.Stores;
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using osu.Framework.Testing;
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namespace osu.Game.Tests.Resources
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namespace osu.Game.Tests.Resources
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{
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{
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@ -11,6 +13,8 @@ namespace osu.Game.Tests.Resources
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{
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{
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public const double QUICK_BEATMAP_LENGTH = 10000;
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public const double QUICK_BEATMAP_LENGTH = 10000;
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private static readonly TemporaryNativeStorage temp_storage = new TemporaryNativeStorage("TestResources");
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public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
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public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
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public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
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public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
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@ -25,7 +29,7 @@ namespace osu.Game.Tests.Resources
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetQuickTestBeatmapForImport()
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public static string GetQuickTestBeatmapForImport()
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{
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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var tempPath = getTempFilename();
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using (var stream = OpenResource("Archives/241526 Soleily - Renatus_virtual_quick.osz"))
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using (var stream = OpenResource("Archives/241526 Soleily - Renatus_virtual_quick.osz"))
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using (var newFile = File.Create(tempPath))
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using (var newFile = File.Create(tempPath))
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stream.CopyTo(newFile);
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stream.CopyTo(newFile);
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@ -41,7 +45,7 @@ namespace osu.Game.Tests.Resources
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetTestBeatmapForImport(bool virtualTrack = false)
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public static string GetTestBeatmapForImport(bool virtualTrack = false)
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{
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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var tempPath = getTempFilename();
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using (var stream = GetTestBeatmapStream(virtualTrack))
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using (var stream = GetTestBeatmapStream(virtualTrack))
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using (var newFile = File.Create(tempPath))
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using (var newFile = File.Create(tempPath))
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@ -50,5 +54,7 @@ namespace osu.Game.Tests.Resources
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Assert.IsTrue(File.Exists(tempPath));
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Assert.IsTrue(File.Exists(tempPath));
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return tempPath;
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return tempPath;
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}
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}
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private static string getTempFilename() => temp_storage.GetFullPath(Guid.NewGuid() + ".osz");
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}
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}
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}
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}
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